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Infectonator : Christmas Edition

Play Infectonator : Christmas Edition

Dec. 26, 2009

Rating: 0

Speed seems most important, but I find on later levels the gold coin collection gets weird and less useful, and sometimes all sorts of things go off-screen for no reason. And then on the final page, the mass murderer buttons are practically off-screen too. Fun, though.

Hedgehog Launch 2

Play Hedgehog Launch 2

Dec. 25, 2009

Rating: 0

Much slower than I remembered...

Arcuz - Behind the Dark

Play Arcuz - Behind the Dark

Dec. 24, 2009

Rating: 0

Nevermind - success! That small question mark next to the compose button in the composition tab really explained everything.

Arcuz - Behind the Dark

Play Arcuz - Behind the Dark

Dec. 24, 2009

Rating: 0

I must have missed something - I can't seem to get composition to work. What things do I need to get it done?

Protector III

Play Protector III

Dec. 24, 2009

Rating: -1

Is it just me, or does all the new and interesting content take quite a few maps to get to use? Seems annoyingly counter-productive, that.

Learn to Fly

Play Learn to Fly

Dec. 22, 2009

Rating: 0

Bloody hello, I did it. Don't know how. Though the 6000 thing: apparently, get your air resistance on your top-level glider to 3%, keep your speed between 175 and 200 with your jets, and when you run out of fuel, wait until your height starts dropping before slowly bumping your resistance down to 0%. It doesn't go down easily - I had to bump it up a little, down a little, up a little, to try and get the right level - but it seemed to work.

Learn to Fly

Play Learn to Fly

Dec. 20, 2009

Rating: -1

Can't *quite* get to 6000 on day 18. I'm just a little too inefficient in my distances to make it work. Argh. Need to know optimal strategies...

Elona Shooter

Play Elona Shooter

Nov. 05, 2009

Rating: 0

Do you have to end the day with full health without having used hammers? Because after the first few days of each round I find it doesn't register a perfect game for having full health at the end of the day, and I'm presuming that's why.

Elona Shooter

Play Elona Shooter

Nov. 02, 2009

Rating: 0

I'm having a majorly difficult time of it - haven't managed to beat level 11 without carrying over yet. Can't help but think I've got the wrong gun or something, but I don't know for sure...

Frontier

Play Frontier

Oct. 30, 2009

Rating: 0

Nice, if derivative, idea, with some really pretty execution. But buggy as hell, definitely doesn't need so much memory, has unachievable achievements, gives XP that I can't spend, making me the worst person in my little party, and the combat system, especially against cities, is way too random and opaque.

Alice is Dead - Ep 1

Play Alice is Dead - Ep 1

Oct. 26, 2009

Rating: 0

Wait. That's it? Really? Lovely, but way too short, especially for a 'Hard' badge.

The Next Floor

Play The Next Floor

Aug. 22, 2009

Rating: 0

The more I play, the more disappointed I get. My little guy doesn't need to be there after the first three levels, and the mobs don't get past the first third of the screen. The glitch where the guy appears on the other side of the screen is irritating, and the faults of the game outweigh the interesting ideas.

The Next Floor

Play The Next Floor

Aug. 22, 2009

Rating: 0

Oh, and a lot of the times if I send my little guy out into the corridor, he starts appearing at the other end for no discernible reason.

The Next Floor

Play The Next Floor

Aug. 22, 2009

Rating: 0

I'm currently letting it run without having to worry about getting killed. Fun idea, but if you do fill every slot, the game runs itself. Now, if you started to have one less elevator than there are floors on the last few levels, then there might be a challenge.

Epic War 2

Play Epic War 2

Jul. 31, 2009

Rating: 0

Huh. Last battle, he maybe used his fist once. I was expecting him to use it more often - actually wanted him to, because I had five dryads and a couple of cannons left over from destroying the castle, so the demon was getting healed, albeit much slower than I was killing him. But no, he just waited as my mana piled up and I sent Forest Guardian after Forest Guardian, Angel and Red Dragon after another. Pretty dull, actually.

Don't Look Back

Play Don't Look Back

Jul. 25, 2009

Rating: 0

Melancholic and sweetly affecting. For a low-res game it packs more of a punch than you'd expect. A good move in the games that make you think and feel. And, shoot the dog from behind and the demon in the head.

Cell Warfare

Play Cell Warfare

Jul. 22, 2009

Rating: 0

A shooter version of Amorphous+. Nicely done, though.

Hedgehog Launch 2

Play Hedgehog Launch 2

Jul. 13, 2009

Rating: 0

Doesn't quite have the addictiveness of the first - I think that it ends too quickly, considering you too easily reach a point where the game's over. You only have to max out one or two things to get the win, and it makes a lot of the high-end stuff pointless. Now, if more planets were added on top of it there's a high chance of greaterness.

Mud and Blood 2

Play Mud and Blood 2

Dec. 02, 2008

Rating: 0

My soldiers disappeared off the top of the screen. Massive fail right there.

Zilch

Play Zilch

Nov. 11, 2008

Rating: 0

I don't think it's rigged. But I do not like that there's awards given out for no zilch games in a row, because they can only be earned by constantly restarting the game if it goes poorly. There is no chance of not getting a zilch, no matter how carefully you play, in several games in a row, and that's a large problem with the reward system, for me.

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