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Shopping Cart Hero

Play Shopping Cart Hero

Feb. 05, 2009

Rating: 0

put the drugs away folks, this game is barely functional and isn't 5/5. Granted, "to each his own" - but come on!! A stick figure runs down the same hill over and over with a few upgrades to enhance the repetitive play toward no reward or challenge?

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Feb. 02, 2009

Rating: 0

maybe add a checkbox to "Do not play this cut-scene again" to the bottom of each type of cut-scene? I watched some of them, but do I really need to see the clip about getting cash a dozen times?

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Feb. 02, 2009

Rating: 0

I see how patsies can be killed in meetings, but how are henchmen killed/removed in meetings?

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Feb. 02, 2009

Rating: 1

I played until the last few waves without ever adding a Patsy to a mission. I thought I was, but then realized that I had to select "None" on the execute option and click "Accept". Maybe make the "None" button glow/fluctuate to make the selection obvious? Dunno, maybe it's just me.

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Feb. 02, 2009

Rating: 1

Is it possible to get rid of a #2 henchman (aside for hoping that s/he'd just die)?

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Feb. 02, 2009

Rating: 0

I have little idea what I was doing throughout the game, but I somehow won. I think the biggest problem that I had was sifting through all of the details in all of the possible plans, when in the end cash and science missions were sufficient. The ending is hilarious (especially the discussion with the two soldiers before mastermind steps away). Nice game, even if it seemed like it was a constant juggle just to figure out how to play.

The Tower

Play The Tower

Feb. 01, 2009

Rating: 0

If you think this game requires a lot of clicking: hold down the mouse button to keep spinning sword - no need to click for each spin.

The Tower

Play The Tower

Jan. 31, 2009

Rating: 0

Something glitching in normal mode. Keeps flipping back to construction mode after 3 seconds of battle... went through a dozen levels and quit. Please fix!

The Tower

Play The Tower

Jan. 31, 2009

Rating: 0

Nice original design! A "destroy block" or "sell block" option would be nice. It would also be nice to be able to review the offensive spells before battle - fighting and reading/purchasing spells at the same time is unecessarily busy, in my opinion. But great game!

Closure

Play Closure

Jan. 31, 2009

Rating: 0

brilliant game

Zombies! Apocalypse - MMO Zombies Massacre

Play Zombies! Apocalypse - MMO Zombies Massacre

Jan. 29, 2009

Rating: 0

over 2000 clicks to get auto-fire upgrade? I'm tired after 400. c'mon...

Farragomate

Play Farragomate

Jan. 29, 2009

Rating: 0

thank you CasualCollective for revealing the depths of mankind's vulgarity for the world to see on Kongregate.

Peekaboo - SaveAnAlien

Play Peekaboo - SaveAnAlien

Jan. 26, 2009

Rating: 0

um "no peekaboos left" on level 2!?!?!? This is "majong" meets "dumb". Good idea, maybe. Not quite sure where it went wrong - maybe I worked too hard today.

Perfect Balance

Play Perfect Balance

Jan. 26, 2009

Rating: 0

"perfect balance" is a deceiving title. "leverage" seems more appropriate. instead of worrying about things teetering, just find places to lock a piece in to provide leverage for the other pieces. interesting game. soothing sound effects. rather boring after a dozen levels or so...

SAS: Zombie Assault

Play SAS: Zombie Assault

Jan. 25, 2009

Rating: 0

I like it. Played through end of wave 20 (wow, that was a long wave!) on Normal difficulty. The top baricade on the right side wouldn't repair after a few repairs - it just remained open - not sure if intentional or a glitch. I like having to pay for ammo - maybe pay something for barricade repair? Maybe increase cost of Sentry guns with higher waves or each time one is placed? Or not, was fun anyway.

Medical School

Play Medical School

Jan. 24, 2009

Rating: 0

Good game. Looks like a good candidate for an elementary/intermediate school computer lab. I found it mildly educational, though a bit repetitive to play. Maybe I didn'[t play enough, but it seems there should be some penalty for mis-diagnosis (like a law-suit meter or something that quickly increases with mis-diagnosis and decreases slowly with each correct diagnosis).

Sin Mark

Play Sin Mark

Jan. 16, 2009

Rating: 0

only played a couple levels beyond the portal. Can runes only be pulled while little portals are active? How do I save? Trinkets are odd: critical-hit trinket did nothing (one crit entire level), quick-draw trinket had huge impact.

Griswold the Goblin CH1

Play Griswold the Goblin CH1

Jan. 16, 2009

Rating: 0

Tried to pick up Lumberjack's axe after he walked away (message: too weak) - lighter not doing anything to axe (message: various "can't do that"). Is walkthrough wrong?

Panda: Tactical Sniper 2

Play Panda: Tactical Sniper 2

Jan. 12, 2009

Rating: 0

Panda doesn't support killing the guard, but stealing other people's property is perfectly acceptable and encouraged. At least the hypocracy is true to human nature...

Castle Clout 3.0

Play Castle Clout 3.0

Jan. 05, 2009

Rating: 0

Levels 1 and 2 need to be bumped to levels 14 and 15!

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