@gfett908: The characters are just a money dump. They don't improve your ninja's stats at all, so don't worry about it. Also, once you reach the 10,000 combo, you'll have plenty of money.
@hastan5658: Don't leave comments here in Turkish. Use a translator, and post in English. @aarongoss: Tell us WHY the game sucks. Don't just leave an open ended insult. Give constructive criticism instead.
I only have one achievement left to get, Daily Ninja: Complete 100 daily missions. It would be nice if this had a counter for it so I knew how close I am to getting it, because unlike my Ninja Rank which says Hacker, I am not a hacker. : )
Wow, I beat this game when it first came out before it had badges, and I beat the game again real quick by just going the through the Glass Teleport by going above the house. Very fast badge win.
For those having a hard time with the 2nd half of the game, here are two tips. First, if you went through the stage the first time and did a loop at ANY point, go to that point, and collect all your clones that initially come through the door and the ones that come through to complete the loop, and stay there until only the clones coming from the door are left, and THEN collect the clones as you head toward the door, which means you don't have to collect clones over tricky parts. For example, in the hourglass stage, I initially fell down the center, went up the left, and then traveled across the top to exit. When I went back, I just stayed up top, and jumped up and down on the top-left part of the hourglass and collected all the clones there, and then went up and left through the entrance. The second tip is you move faster than your clones, so even if you miss one it is possible to "forward track" and catch it. I hope this helps people.
@amelia55 and mkmalls14: What EXACTLY do those things have to do with this game? For things like those, post them in a business website, or in the non-gaming forums in Kong.
FYI, the Hardcore Hidden Items are ONLY found in the four main areas, areas 1,3, 4, and 5. They are not in the three small areas, areas 2, 6, and 7: the cave where you save the worm, the ocean where you find all the items belonging to the sea creature's collection, and the area where you collect the germ vial.
Wow, great mechanics and great storyline. It shows EXACTLY what happens when a leader "puts the needs of the many before the needs of the few". Just because you look to help the majority of the people, if you disregard the rights of the minority, you're still a poor leader. 5/5 Stars from me.
Everyone, I got all 4 badges back on April 20, 2010. This game is supposed to be a sequel to Shopping Cart Hero. Play that game first, and then come here. The mechanics and tricks to gaining a lot of money are explained in that game, and will make this game A LOT easier than if you just try playing this without playing the prequel.
@deamon451: This is the same message I said to Fluffybunnykins6 in Comments a few days ago. "The higher your combo, the more bonus money you get every 50 kills. After I reached 10,000+ combo, I got over 1,000 coins every time my combo got 50 higher." For example, when I broke a combo of 14,000, I had over 200,000 coins from that one run. That's more than enough to buy all the upgrades from scratch, and also buy some of the other avatars to use.
@pretty_popstar: You can back up your Unity player data onto a jumpdrive. That way if you lose your data, you can copy the data from your jumpdrive back onto your computer.
@nedaball: Don't just say you think the game is rubbish, say WHY it is rubbish. As for myself, I liked the game when I completed it a year ago. It's a puzzle game with an actual storyline.
I noticed that a lot of the developer's games are based off of books, comics, or shows, but I haven't been able to figure out what this game, Moonlight Differences, is based on. Can anyone tell me?
@Fluffybunnykins6: The higher your combo, the more bonus money you get every 50 kills. After I reached 10,000+ combo, I got over 1,000 coins every time my combo got 50 higher.