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GSarahC's Comments

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Naya's Quest

Play Naya's Quest

Oct. 08, 2013

Rating: 104

Having to press X after EVERY jump is really obnoxious. I get that you want to highlight your clever optical illusion, but it's really impeding my enjoyment of an otherwise great puzzle platformer.

Red Ball 4 (vol.3)

Play Red Ball 4 (vol.3)

Oct. 05, 2013

Rating: -5

90% of the difficulty of this game comes not from the actual difficulty of the obstacles, but with quarreling with the floaty controls. I can't find this enjoyable.

Cyber Chaser

Play Cyber Chaser

Sep. 27, 2013

Rating: 0

Secondarily, I think the pulse gun is the best weapon in the game. I have to actively try to avoid getting the gatling gun because of how stark a downgrade it is, and the acid gun is something of a joke with how inconsistent it's firing pattern is.

Cyber Chaser

Play Cyber Chaser

Sep. 27, 2013

Rating: 0

The leveling system is a bit unwell in its implementation. Example: I reached stage three before unlocking ANY of the stage 2 challenges. If your quests were not picked three at a time, it would make for a more natural leveling curve that would focus less on time played and more on run longevity and skill. As it is, I can't imagine ever seeing the final weapon.

Zombotron 2: Time Machine

Play Zombotron 2: Time Machine

Sep. 25, 2013

Rating: 2

Love this game quite a bit. My only complaint thusfar is that I die every time I so much as look at a cog sideways. They can be stationary, completely inert, and I die instantly if I touch them.

Bloons Super Monkey 2

Play Bloons Super Monkey 2

Sep. 13, 2013

Rating: 10

Wow. All that work, all that mindless, repetitive grinding, and there isn't even a game over screen when you finally beat the stage 4 boss?

Bloons Super Monkey 2

Play Bloons Super Monkey 2

Sep. 12, 2013

Rating: 289

So, the cost for special abilities goes up with each successive stage, but the cash reward for trophies does not. Seems legit.

Developer response from Phoenix00017

Sure, the trophy reward doesn't change, but you do earn a ton more cash due to how many more bloons can be popped on the upper levels. It's definitely a grind and grow game, but as you get into world 3 especially it picks up nicely.

Pre-Civilization: Stone Age

Play Pre-Civilization: Stone Age

Sep. 06, 2013

Rating: 0

Okay, my comment was cut off with no indication to me that it would be. Neat. Long story short, make the game feel more controllable. I won not because of my own strategy and management, but because I got lucky. Few attacks, more than a few wealthy nomads. The game LET me win.

Pre-Civilization: Stone Age

Play Pre-Civilization: Stone Age

Sep. 06, 2013

Rating: 1

I don't much care for the random elements of the game. I had one run totally neutered by an ice age which lasted from the third turn until about turn 30. I've been attacked by cannibals two turns in a row with >5% threat, and never attacked while keeping myself at t feel quite so cheated by an otherwise solid game.

Red Extinction

Play Red Extinction

Aug. 21, 2013

Rating: 0

I swear that I am just taking damage randomly. I start a level, kill an enemy, then just start taking damage from nothing at all, very quickly dying in the process.

PicTune

Play PicTune

Aug. 14, 2013

Rating: -2

When you need to look up an ascii table in order to answer the question, your game is too esoteric. I don't have a "÷" button on my keyboard.

Arcane Weapon

Play Arcane Weapon

Aug. 14, 2013

Rating: -8

Protip: do not click the "upgrade" button from the fight screen. It will cause your game to do weird things. Or, better yet, do click that button. It causes the game to do weird things.

JellyGo!

Play JellyGo!

Jun. 17, 2013

Rating: 1

Strikingly engaging. I don't usually go for these types of games, but this one kept me playing for hours.

Swarm Defender

Play Swarm Defender

Jun. 06, 2013

Rating: 1

Also, it doesn't say that plasma cannons can attack air, but they can.

Swarm Defender

Play Swarm Defender

Jun. 06, 2013

Rating: 0

There are so many useless towers in this game. The Grunt is the best/only anti-air unit you need. The flamethrower is the only best/only ground killer, and the waste cannon is the best/only slowing tower. Every other tower I researched and tried to use paled in comparison to these three.

Axon

Play Axon

Mar. 22, 2013

Rating: 5

I was clicking so frantically I clicked one of my bookmarks. Not once, but THREE TIMES! Fullscreen mode.

Give Up

Play Give Up

Mar. 22, 2013

Rating: 1

It would have been neat if the "unreliable narrator" had actually been correct, and going through the last door really was a "lose" condition.

Pursued - Where am I?

Play Pursued - Where am I?

Feb. 26, 2013

Rating: -1

Okay, is there some trick to keep the mousewheel from scrolling my browser, because I can't zoom in on anything without it being a huge hassle.

Stream Master Unlimited

Play Stream Master Unlimited

Dec. 08, 2012

Rating: 3

As has been said, the scoring does not make sense for the type of game. Click-based scoring works for puzzles where each click represents a move, and each move changes the board state e.g. block-sliding puzzles. For this sort of game, a more accurate scoring template would be timer-based. At first I hated the fact that lines overwrote each other, but if you're looking for a logic AND accuracy puzzle, it makes sense. You might consider telling the player that at some point, however.

Notebook Wars 3: Unleashed

Play Notebook Wars 3: Unleashed

Nov. 25, 2012

Rating: 2

Also, the damage on the higher-level upgrades for the starting weapon are misrepresented. There is no way it's doing 108 damage per shot at the highest level.

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