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GSarahC's Comments

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Notebook Wars 3: Unleashed

Play Notebook Wars 3: Unleashed

Nov. 25, 2012

Rating: 0

Is it just me, or do the money printer upgrades not actually do anything? I'm not noticing any appreciable increase in funds with two of them equipped.

Developer response from matakukos

Sorry it was a bug, I fixed it =)

Siegius Arena

Play Siegius Arena

Oct. 23, 2012

Rating: 6

A solid concept, with a few flaws. 1: Your player only has two hands. Don't make them control with two of them, then still select menu items with the mouse. 2: If you're going to have my character move forward with each swing, have the enemies move back with each hit they take. 3: Collecting coins becomes counter intuitive to getting a higher score, meaning you have to choose between one or the other. 4: Locked items restrict player choice, making the game less engaging over time.

Goggleyes

Play Goggleyes

Oct. 23, 2012

Rating: 2

The end-game is pretty intense when it comes to getting those last few points. Pretty enjoyable overall.

Flood Runner 4

Play Flood Runner 4

Aug. 06, 2012

Rating: 2

The level system takes so much away from the overall game. Now the player doesn't have to improve so much as the avatar does. It feels like I'm playing the game in order to unlock enough points to actually play the full game. In a game all about skill, reaction time, and more than a little luck, a leveling system just feels out of place and unnecessary. It'd be like if Super Meat Boy didn't give you the full complement of abilities until you'd died a couple hundred times.

ASCIIvania

Play ASCIIvania

Jul. 23, 2012

Rating: 1

"zen" is a word. Aside from that singular omission (had to use "zee" instead) this was an excellent game. I liked that with clever use of words and letter placement, you could do things out of order (I got the exclamation mark by coming in the back door) It rewarded cleverness and ingenuity in a way few games do. Well done.

Wizard Walls

Play Wizard Walls

Jul. 01, 2012

Rating: 3

So what's the point of the spells like stone line and bubble line? Aside from the fact that they can last longer with upgrades, they are detrimental in that they don't allow you to use stones against your enemies.

My Pet Protector 3

Play My Pet Protector 3

Jun. 29, 2012

Rating: 0

I haven't even played the game yet, but I had to comment to say that the use of Hiro Protagonist for the default character name made my day.

Draw a Line

Play Draw a Line

Jun. 19, 2012

Rating: -1

Level 19 seems a bit late to be introducing a new concept.

Reactance 2

Play Reactance 2

Jun. 13, 2012

Rating: 5

Okay, so my last comment was a little tongue in cheek, so here are some real comments. I enjoy the game a great deal, and have already spent too much time playing it, so kudos for that. That having been said, the amount of player information is limited at best. You give the player practically no feedback when they've been hit, except for a brief flashing of the health bar, which is not where the player's attention should be directed. Have the ship flash, or make a sound or something to let the player know. Same with grazes. I had to turn the music off just to hear the tiny little "tick" noise it makes whenever I graze. Some sort of visual confirmation would be nice as well. Lastly, the one-pixel hitbox would be nice, as it is REALLY hard to not get hit on bosses, even with the focus ship.

Reactance 2

Play Reactance 2

Jun. 13, 2012

Rating: 2

Ugrade bullet damage by killing things with bullets. Upgrade laser damage by killing things with lasers. Upgrade bomb damage by not... using bombs?

Amigo Pancho 2: New York party

Play Amigo Pancho 2: New York party

Apr. 19, 2012

Rating: 0

Nevermind, the number just carries over until just before the round starts. The actual score resets as soon as the timer start.

Amigo Pancho 2: New York party

Play Amigo Pancho 2: New York party

Apr. 19, 2012

Rating: 0

When you complete one level, your score carries over into the next. For example, if you complete stage one with 1880, you will start stage two with 1880 instead of 2000 on your first try.

Chuck the Sheep

Play Chuck the Sheep

Jan. 25, 2012

Rating: 1

Wow, a launcher game where you actually have to DO something? I love it, so much better than many of its contemporaries.

Snow Tree

Play Snow Tree

Dec. 24, 2011

Rating: 4

Protip: Updrafts are more effective than downdrafts for building altitude. Create light wind funnels to draw new snow into a specific area. Don't pull too hard, or the tree will become too dense. This game has so much more to it than at first sight. Great work. I only wish I could see my tree when I'm done.

Looming

Play Looming

Sep. 02, 2011

Rating: 2

The only puzzle which perplexed me was the seventh ending, with the scraps. I kept looking for meaning in the symbols on the scraps, when there really wasn't any. Some indication of how those images correlate to objects in the game world would have been immensely helpful.

Hexcelle

Play Hexcelle

Sep. 01, 2011

Rating: 33

An addendum to uglymcstick's excellent advice: If you follow up this design with a third outer layer, use alternating grow and armor cells, with the grow cells on the outer corner areas and the armor on the inner areas. You keep the rapid fire attack, get some pretty thick armor which regenrates, and it causes your missiles to grow.

Sweatshop

Play Sweatshop

Aug. 12, 2011

Rating: 0

It won't let me put my name it. I press the "ok" button, and it makes a noise but nothing at all happens.

Gap Monsters

Play Gap Monsters

Aug. 11, 2011

Rating: 3

Okay, so when I go to the level select the game starts looping a bunch of random noises which start to stack up into an indecipherable wall of noise. You can't mute it, and it makes the game lag. Not sure how that's happening.

Tankblitz Zero

Play Tankblitz Zero

Aug. 03, 2011

Rating: 0

Very well done. I really enjoyed what little there was here to play with. The boss fight at the end stood out to me as a high point, since it was different from the usual "giant enemy tank" approach. An alternate control scheme where you have acceleration, deceleration and realistic turning would be my only suggestion, aside from more levels, of course.

Developer response from 3dleigh

We really had difficulty deciding between control schemes, between what we have and what you suggest. Perhaps for the next version we'll make it optional for people to decide which scheme to use. Or maybe we'll have 2 tanks with different control schemes. As for the boss, you can definitely expect more unique boss fights in the upcoming sequels. :-) -Onur

Penguin Overlords

Play Penguin Overlords

Jul. 19, 2011

Rating: 1

Is it just me, or is the theme a remix of the opening theme to Kingdom Hearts?

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