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Hauji's Comments

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Jack the Zombie

Play Jack the Zombie

Oct. 11, 2013

Rating: 0

1/5 for this intensely buggy game.

Fear Unlimited

Play Fear Unlimited

Oct. 03, 2013

Rating: 2

Flagged as well. Also, ChaosReaperKing: you're a dumbass.

Lotto

Play Lotto

Oct. 03, 2013

Rating: 1

I've never seen a more pointless game in my entire life.

Batman Vs Joker-Memory Balls

Play Batman Vs Joker-Memory Balls

Oct. 03, 2013

Rating: 0

Oh boy, copyright infringement! 1/5 and flagged.

Wreaking Independence

Play Wreaking Independence

Oct. 03, 2013

Rating: 0

1/5 for the "upgrade" to the gun being weaker AND more costly, resulting in me instantly running out of resources the second I got it and therefore dying.

Back in Time

Play Back in Time

Oct. 03, 2013

Rating: 0

A vanilla bean? In medieval Europe? I guess it wasn't so much a time machine as a magic box into his imagination, since that's a total friggin' fantasy.

Pre-Civilization: Stone Age

Play Pre-Civilization: Stone Age

Sep. 05, 2013

Rating: 1

I kept running into a bug where I couldn't manually increase or decrease the amount of workers I had on any single job; the game would just automatically assign the maximum possible, and if I tried to take workers off, the game would just put them back as though I was holding down the plus button. 1/5 until this game-breaking bug is fixed.

Red Extinction

Play Red Extinction

Aug. 21, 2013

Rating: 1

I'm sure I must have played a game that controlled worse than this before, but, y'know, nothing immediately springs to mind.

Epic Battle Fantasy 4

Play Epic Battle Fantasy 4

Jun. 12, 2013

Rating: -10

This game might be fun if there weren't encounters where every member of the opposing party can one-shot my guys. As it stands, I can get a game over through no fault of my own, making this game an instant 1/5.

Ode To Pixel Days

Play Ode To Pixel Days

Feb. 27, 2013

Rating: -4

I liked Braid better the first time I played it.

Developer response from taloketo

me too!

Portal Defenders

Play Portal Defenders

Feb. 27, 2013

Rating: -5

Total Castle Crashers ripoff. Can't this Tom Fulp guy get his own ideas?

Steppin' Stones

Play Steppin' Stones

Jan. 15, 2013

Rating: 2

To expand on OneLeggedRhino's comment: make the width of the arrows bigger. When I go off the edge of the square at all, it should go in that direction.

The Day

Play The Day

Dec. 23, 2012

Rating: 5

What does it say about the state of Kongregate when I found this to be the most fun and satisfying card battling game here, and the actual gameplay of the card battles is entirely tertiary to the point of the game?

Stream Master Unlimited

Play Stream Master Unlimited

Dec. 06, 2012

Rating: -5

Total ripoff of Flow for mobile. 1/5

Turing Turns

Play Turing Turns

Nov. 28, 2012

Rating: -1

Seems more a game of trial-and-error than actual logic. Still, it's a novel idea, so definitely points deserved there.

Developer response from Lysis

You generally can use some logic to winnow the possibilities down to something managable. Experimentation is certainly an option, but if you think you need to brute-force the solution then there's probably a better way.

Siegius Arena

Play Siegius Arena

Oct. 24, 2012

Rating: 4

This game would be a lot of fun if I could actually turn around within a 30 second time frame instead of just getting backstabbed relentlessly every time I attak more than twice in a row.

Knightmare Tower

Play Knightmare Tower

Sep. 14, 2012

Rating: 6

Wow, sure do enjoy a game that failed to save an entire session, making me go from "half the stuff maxed and playing in survival mode" to "1500 gold and mediocre equipment".

Clockwords: Prelude

Play Clockwords: Prelude

Aug. 25, 2012

Rating: 2

Missing a shocking amount of big words that would've otherwise been worth a lot of points. No "overnumerousness"? Worked on The IT Crowd...

Sports Heads: Football

Play Sports Heads: Football

Aug. 16, 2012

Rating: -11

Year old, repeatedly announced bugs still in game? Yeah, gonna go ahead and flag it.

Anaksh Mini Adventures: Quick Stop

Play Anaksh Mini Adventures: Quick Stop

Aug. 04, 2012

Rating: 7

The payphone sequence is randomized, guys. To figure it out, my hint is to just interact with everything you see and every surface and try to find something that helps you progress.

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