oh god.. :'( My dad died of leukemia.. I really wish he didn't have to struggle as much as he did.. I'm happy for Walter, now that it had to happen, that he was able to sleep in quietly. Him being imaginary or not.. 5/5 for being the first game ever to make me cry.. and for being a good, well balanced game.
When I got the sight gift, I immidiately thought: Oh. Really..? But I realized how frustration it saved me and it was certainly something I could have used in the first game. I didn't like the flight very much, I thought it was way cooler in the first game. However.. I couldn't make vertical ascends then :P But dear Kajenx. These two games, or rather, these two little treassures, they are such a joy to experience. Thank you so much for creating them! 5/5
When I got the sight gift, I immidiately thought "Oh. Really.. :t make vertical ascends then :P But dear Kajenx. These two games, or rather, these two little treassures, they are such a joy to experience. Thank you so much for creating them! 5/5
If people are angry with your elevators, you should try making shorter shafts. Like, a five-story elevator will be able to service each of its floors very rapidly as opposed to a full 49 story high elevator. I've found that if you have your busy rooms near ground, a shaft every four to six horizontal "slots" with a high of 6-8 floors is sufficient enough to keep people happy. At the top of the shaft, place a new shaft right next to it and vice versa, so you get more carriages working in the same two vertical spaces. The guests don't often say I have a good infrastructure, but it happens now and then. I hope it makes sense and will help you to a 950+ rating :)
Weird how I heard Cartman as The Coon for Marcos voice when I first started the game. However random that was, I really enjoyed the game. First time I've actually taken the time to read every single line of text in a game with 'long' dialogs. 5/5
Level 20 and 30 had me sit and wonder for quite a while. They were quite hard in their different ways, and that's what's cool about this game. I never got the feeling that it was too hard, nor too easy. It's all quite clever and thus quite nice :) Hau u do eet? :O 5/5
The idea is really nice. I love all those kind of connect anc conquer games. However, it's quite poorly executed, with the boucing a million times and as many deaths just to find out the angle should have been 219 instead of 218, so the line scrapes the sphere enough to actually hit it. Quite frustrating.. 3/5