Still horridly buggy, but okay gameplay. Frames still skip with low graphics, causing me to clip through platforms. Also, pressing R twice to start from the beginning of the screen doesn't often work.
So many better idles out there.
Research is monotonous, and ironically never leads to anything new. Just old upgrades but a little better.
Makes you go through the title screen every time you return to earth. Thank god for that skip button.
Missing features that should be basic for idle games: +1, +10, +100, +Max options, hide completed upgrades, to name a few.
Of course, I'm sure my criticisms won't matter, because looking at some of the comments, I see very little dev response, which is rare in a genre where devs tend to be very community-focused. 2/5
I think there should be production bonuses. Say, twice the production if you build a sand quarry on the coast, rather than on land, or 2x production for windmills on peaks rather than land.
Great game overall. I was a little let down by the difficulty (or lack thereof.) Level W-2 is definitely by far the hardest and the only level that I feel requires the lizard. I love the non-linear paths though. I hope if there are more levels coming, that they're a bit higher up in difficulty!
Did you meet a very, very old General?