Just a brutal UI/UX. Making it impossible to identify what's happening doesn't make the game just difficult, it makes it poor. Additionally, there's not a game more repetitive than this one. 2/5
Not impressed. Never ending waves make it arduous. I was creaming the enemy wave after wave with a variety of towers and then a wave came and I killed none of them. Graphics are meh and the interface is sub-par. 2/5
Clever concept, but all the little cut scenes ruin the flow of the game. Plus, there's very little strategy in a turn-based match-3 game. You can't ever plan ahead. 2/5
Is it this much of a grind? Or am I missing something?!? And, seriously, I don't control the bot - not even who they attack? 2/5 for an unfinished game.
Like Rizky earlier, I didn't find the game fun at all. Doesn't seem strategic at all. Tried 8 different strategies and my guys just keep surviving for awhile to accomplish nothing. Then send in two stacks, they're annihilated in seconds. Are the guys limited to shooting in their lane? I guess I should have spent the 10 minutes in the tutorial - but wasn't worth it. graphics and concept are 4/5, gameplay was a 1/5.
This game was MADE for a 1-star. Piss-poor instructions (when are we supposed to hit the up for jumping). Buggy - it doesn't show the quality of your jump like it does when you get in the cart. The store prices are made to make an already repetitive game unbelievably grindy. Having to repeat purchases. Moronic concept. My word Kongregate distributes some absolute JUNK. 1/5
Just so many things wrong with this game. Repetitive. Awful shooting metaphor (slow bullets, things fly off the screen before you can aim). Horrific bouncing around of the vehicle. Nonsensical upgrades. Pointless upgrades. 2/5 because I didn't smash my computer and I'm in game therapy to give fewer 1's. (but it kinda' deserves a 1)
Putting yourself (as a previous run) on the screen is probably the most asinine way to "improve" a boring, repetitive game. I'm REALLY trying to break the habit of giving 1's, but Kongregate, you're preventing me from doing it.
Ruined by meteors just falling from the sky and scorching the ground - you don't have nearly enough control over your characters to have a large swath of the ground burning. The auto-firing is nice and annoying at the same time. The lasers just "turn on" while your character is halfway through. Too mundane to cover up for its obvious flaws. 2/5
Not a bad puzzle-type game, but the physics are fairly broken. Level 22, for example, did it the "right" way 4 times. Only once did it register. The zombies "hover" in the air frequently. 2/5
Controls make the game unplayable. I'm clicking and sometimes it registers as moving my goo to another node, others it decides that it combines with the previous one to move to a 3rd one. 1/5 within 30 seconds.
I have really been trying not to give games a 1 rating. BUT, this game with it's terrible pointer, to its ridiculous font, to its stupid repetitive sayings, to its unoriginal concept, to its lack of funds do really do anything REQUIRE me to give it what it deserves. 1/5