The "energy" concept is nonsensical and makes the game unplayable. I can't do anything because I have no energy. I can't earn more energy because I don't earn enough money to buy it. And it costs energy to try and earn money to buy energy.
Also, there's far too much action happening without me. This is supposed to be a video game, not a video.
A lot of work went in to this, clearly, (well, maybe not the graphics), but all ruined because they tried to get too cute. 1/5
Except for the bullets going through tanks, the same shots being used over and over again and once you lose the advantage the game is pretty much over, it's great. oh, and the graphics suck too. 1/5
Cute concept, terrible execution. Why do two boxmen running at each other always destroy the one that would help you? Not because it's part of the ruleset the developer made, but just to make it harder. And how are you supposed to know the different ways the boxmen interact with each other? I think the developer is giving himself/herself WAY too much credit in how interesting the game is. 2/5
Terrible controls, mainly because of the mouse falling out of the game viewport. Additionally, speed of the robot seems completely random. And not nearly enough upgrades fast enough. 2/5
Just awful. Sometimes you can fall down to areas you can't see and live. Sometimes it ends the game. The action was either asininely easy or ridiculous hard. Controls didn't make any sense. 1/5
The spatial qualities of this game are horrific. The spear guy throws a spear every 2 seconds and jumping up does you know good because if land on the back of the spear and it still counts. I'm constantly slicing and visually hitting people, only for it not to count. The movement is absolutely horrific. Developers must spend so much time developing a game that when they test it they think, "damn it's gonna' take too long to fix that issue, which is clearly brutal," and they just leave it.
Still not exactly sure what's happening in the "game", but I like the puzzles. Way too confusing as to what the boiler and transmuter and the rest is all about. The idea to make words with the available letters is interesting.
Yes, formulaic. You must save up for the triangle gems. Maybe save the cheaper gems for bombs? Regardless, not interesting enough for me to stick around. 1/5 (again)
I have a 24% chance of hitting the opponent. I missed 24 times in a row (maybe that's what the % sign means in this developer's native tongue?!?). Me thinks, based on other comments as well, that this developer needs a lesson in mathematics.
The intro to this game is so asininely nonsensical there is no redemption. I answer idiotic questions to a scenario in which I'm given no context only to fight an unwinnable fight. Truly brutal. 1/5
Let's build a game where your character does LESS damage than the ship, the enemies spawn endlessly, move faster than you character and take significant amount of shots to kill. BRILLIANT! 1/5