I replayed this with the updates you've added, and I've changed my 4/5 to a 5/5, great work, and lots and lots of props to the creator for listening to us with our gripes and polishing this game off, I'm already prepared for a sequel! Perhaps with a story mode? :) Excellent work!
Similar to crush the castle, but I like the fact that we can aim directly at what we want to hit. It seems a bit easy at first, but later on it actually gets pretty challenging, and while the idea as a whole isn't completely original, it's well executed and fun. 4/5.
Excellent concept, the execution is pretty good too, the controls aren't too bad, and the puzzles are interesting. I think the only thing that could be expanded upon is the zoom feature, because sometimes it doesn't zoom out enough for you to know what you have to do, so adding a further zoom would help, other than that, great fun. 4/5.
Lots of potential here, but I don't understand why the cars drift, and like barochello said, why the christ are NASCAR vehicles being driven on an F1 track. 2/5.
Nothing about this game makes sense. Why is Mario in it? And further - why is he driving a tank? Is there any kind of story to this? And it's far too easy. Another "Truck" game - nothing new to the table. It's well coded and everything, but I think some further elaboration on the concept would yield a higher rating. 2/5.
Pretty fun, played through the whole game, but really? No achievements? I've never gone to MoFunZone.com, nor do I plan on it, and this kind of shameless self advertising isn't really going to help, and with that being said, if you allowed your game to be fully functional on all sites I may change my rating, but as it stands, 1/5. If you want a little help with traffic, some games only allow certain *OPTIONAL* features be only available at their home website, which I'm perfectly okay with, but the no achievements route is a bit strong.
I honestly didn't see that many problems with the collision :/ I think people are talking about perhaps the tight jumps that we're sometimes presented with, but I've managed to make them without any kind of problem, the only thing that does bother me is the bullets that are shot from off-screen sniping me in the face and causing me either damage or immediate death - perhaps a bit of a spread to their bullets would aid a little bit, and perhaps changing the view boundaries so that more of the screen above the player is visible so we can at least try and dodge them. Other than that, I must say I enjoyed it very much - 4/5.
Fantastic, it has all of the necessities for a quick, fun, and addictive game: Upgrades, GIGANTIC combos, and more importantly, turtles and hammers! 5/5 This game definitely needs a sequel! + If you agree!
Hard Badge was ridiculous! Not in the sense that it was entirely too difficult, just very time consuming - even with the onslaught of 9's in the last puzzle, it still took me a half hour to complete.
Another wonderful Nerdook game. I've loved pretty much everything you've come out with, and this game did not disappoint. I shamefully admit that I did lose 3 times :( But I wrecked the last Bounty with an army of Walkers :) You sir have a nice future ahead of you with these flash games.