Desperately needs lives. Or at the very least checkpoints, it's painfully tedious to start ALL the way from the very beginning. It also seems that the only boss that spawns is the Slime Boss, either that, or it requires more than 5 minutes of slaughtering Ninjas, Cogs, and Slimes after the Slime Boss to spawn the next one?
A rather enjoyable game, and I must say the factoids in between each level are very eye-opening. It's nice to see a game with a message that isn't terrible. 5/5 for fun AND the message behind it. Nice work here.
Excellent little puzzle game, definitely gets very challenging and thought provoking, 5/5 for gorgeous retro graphics, developer integrity, awesome music, and plenty of levels!
This is one of the sample games that comes with StencylWorks... nothing is original content of the submitter, and nothing was programmed by the submitter. 1/5.
This was obviously removed before, and it should be removed again, this isn't a game, this is a hit-farm for the lousy site it links you to. 1/5 and Flagged.
Dude, I don't see why everyone is namedropping Cursed Treasure - I really wasn't a fan of those games, they were fun, but I think the heroes with the skill trees added in this game is a far better game mechanic, although it'd be nice to have Global Passive Buffs, like to increase starting gold, etc., but other than that, I rather enjoyed it - 4/5.
Really fun game, raking in millions a day, but I'd really like some sort of "Promote All" feature, and perhaps a "Support" building that is just a space creator so if I can create supports to build larger pods on higher levels, that way I don't have to make a bunch of bathrooms or something and destroy them to have the space.
5/5 and favorited, awesome concept, hilarious dialogue, nice execution too - not hard to jump into, even if you didn't read the instructions, great work here, I'd like to see some sort of expansion on this - definitely worthy of a sequel, nay a TRILOGY.
Trying to manouver the lever, manually tell turrets where to attack, and shovel coal all at the same time proves quite troublesome, to the point of near implayability. Yet again, the curse of Nitrome is great concept, gorgeous pixel graphics, not-so-great execution. 3/5.
Pretty good game, the enemies reminded me of the squiddies from the Matrix. There could have been more weapons, and maybe some secondary weapons, mech upgrades, etc. More enemies would be nice too, but I'm not going to let any of the aforementioned take away from the rating. 4/5 for a great concept, fun and addictive gameplay. Hopefully a sequel is in the works, and then you can add in those extra weapons and stuff! Great work!
This is essentially an isometric version of LucasArts' PipeDream that came with Windows 95. Neat idea for a reboot of it, but not executed very well. 2/5.
Fantastic little puzzler - I gotta say that last puzzle really gave me a run for my money, interesting idea, really good execution, simple graphics, it's perfect. 5/5.
Hi, thanks for constructive feedback, it is first TD game we made as a team and we will work on improvements in future.