okay, the men entirely died out after sitting at 99 for a long time.... took a while, pop seems to be rising up above 1k now (had a few minutes where i was getting flat 1k pop spawns)
......i have this feeling that this is related to your 1000 person bug... i just cleared east 54, all my women died, 1k men are slowly aging to.... infinity? everyone else is also dead.
wow, today is the day for misclicks... i really wish there was a confirmation for dynamite and AP payment in upgrade screen... though i'm the one to blame -.-
one of the things i greatly dislike about the low chance of finding maps is that if you pass a world, you are forced to plod through the next world without upgrades from that prior world... please make it so that each world has at least 1 100% map drop instead of fragments.
I erred on having the game be a little slower than I wanted rather than having it be too fast and everything to get crazy. I'll be watching feedback and tweaking over the next few days!
The wording may have been confusing...it only refunds if you're in the middle of a battle anyhow...not if you fail the arena challenge with both of your pets dying.
in addition to last: maps need a scroll bar. huts and houses need upgrades (maybe do something like you did with weapons n stuff). some maps don't give out the right weapon/armour upgrades- i got shield, dagger, boots before i got greatsword and plates. traps (and other buildings) should be allowed to be built in batches of 10/100/1000 where their timer adds up. it would reduce clicks and number of items in the bar... something about queuing 5,000 traps made my computer start to lag every time i clicked anything :P
some stuff i noticed... note that these are merely personal observations and should not be construed as anything else. moving from maps to world with a trimp that's alive-it takes damage without fighting anything. coordination past world, say, 15 should be replaced (every other one at least) with other upgrades, such as another sorely needed boost for the gym. some of your research upgrades are screwed up, they cost 1.7k research when the others of the same level cost over a thousand times that. was unable to check because i kept forgetting next time i saw then and just clicked through all the upgrades. whoops.
Problem with chrome and international keyboards registering the same character code for the console key. This is resolved in the next patch, as the key has been switched to F2
minor issue with the stone donation timer... first, don't use decimals of an hour. it's confusing and confusing. oh, and the "you cannot invest for another" timer counts weird. i watched it go from .01 to .03 to .04 to .05 to .06 to .01 to .011 to .012.... in other words, it's counting the WRONG WAY... oh. maybe that's a major issue?
icerain: while i agree the inlets and outlets move a lot of heat, i'd rather the vents get a buff than the outlets take a nerf :P with the numbers you stated just now, you obviously haven't had too many upgrades yet...
People come back, but weapons are worn out.. But there are defintely some people who take the weapons and use for their own benefit :p