'time needed to produce the car parts: 5.54 sec (with 40 worker)" erm... well, time taken for parts alone is actually about 13 seconds... want to look into that? maybe you forgot tires and brakes need x4 time in that calculation?
When I increased the speed for the initial car, I adjusted the descriptions but forgot to increase the actual progress...
Sorry for that, it is fixed now if you refresh.
hah, at least you get that much.... i'm seeing 360m weapons and 2.7k%+ gen boost, only 40m attack power. with that, i think i'm done with this game for now.
not being able to properly idle wars anymore (have to actively hold and send to get more than 1/20 of my army's killing power) is killing the game for me...
war bug? or design? leaving game open for a time will reduce amount of power i put out for same amount of weapons and soldiers. refresh will bring attack up to 500+ billion, 6-8 hours later it's back down to 20 bil.
i know i get very little per birth, however, i had a population of over 30 billion. and i left that running for 20 days. got back and rebooted my pc before checking in and i come up with one gene. couple hours later i had a dozen genes w/o any upgrades whatsoever.
at that population level, relying on wars to decimate your population will leave a large span of no births, which eventually enrages out the game and drops you back to 1k population (at least it did for me)... so i had to carefully cultivate from that 1k to a stable pop.
sorry, that last bit was going with sharkhunter's complaint on tools/car production for labs/weapons. my file is already rising back back to neg production so.... just give yourself 140billion food production (and the population to consume it all) and.... let's say, 1k tools, 1k med, 600 cars, 50 lab, 50 weapons. then try to upgrade your lab or weapons and you'll see my headache.
i had to murder my population several times before i found the balance to keep them alive. the fact that wars will obliterate your male population while leaving females intact didn't help at all. even so, due to the sheer number of people and costs, i am basically sacrificing days of progress to get my weapons factory up a little more.
i think... if you want to make things logarithmic, you should have a point where it swaps to linear since at the high end, your changes are greatly felt...
oy, oy.... what's with the super nerf to the attack power and the enemy regen for so much troops? one or the other would have been enough, with both i can't advance in game (especially since genetics required thousands and with the food/pop drop i can't make thousands)
hitting some severe bottlenecks now, especially in tool production... but really, my population is gigantic and i can't control it at all lol. run out of gold and/or wood to upgrade anything, anything that needs tools is.... well, screwed (be nice if we could turn on and off public consumption of tools n stuff). If at all possible, a population limit would be highly appreciated-and so would an extension of the tool achievement lines or a reduction in building costs :P
Yes I can add this.