It is very easy, but at least there's some sense to it (albeit bizarre). I can't stand most Escape games because the majority require you to either hunt pixels, read the creator's mind or spend 168 hours deciphering codes. If this was a lot longer, it'd be very enjoyable.
There still seems to be a bug regarding high scores. Right now the screen says "Your score was: 288 - Top score is: 85". My score was sent, but 85 was my first attempt. There are a few small things. The text in the top-left keeps moving, which caught my attention for a brief moment a few times. Also, the background could be lighter (a nebula rather than stars works). Finally, a bit of variety would be nice (even if the enemies only looked different). Other than that, not bad.
Oh yeah, first to pass 10 million!
...
I am lame.
Oh and Razorborne, 'if you rated games'? What, it's too trendy for you to do? Just press the first star if you don't like it; it's not hard.
It just baffles me when people rate games lowly for poor reasons. No highscore API, so it's only average? And if the controls make it "impossible to play", why are there high scores in the millions? It's beyond my mere sane comprehension.
Anyway, being the nag that I am I think a few suggested features/tweaks would kick arse, and since ol' Tommoor seems actually _interested_ in the response to his game (amazing!), perhaps we'll even see some.
I got a glitch in the very first room because I clicked, causing me to slide around without animation. I couldn't attack, nor be attacked. Had to start again and endure that whole Goddamn intro... Christ, what a nuisance.
Harry_paratestes, what would make the games more enjoyable is if they generally followed some line of logic which could be determined without knowing what the creator had for breakfast on a certain day of the week. I'm just generalising here, mind you. I also find it incredibly condescending to tell him to "Go shoot zombies", when it's obvious that he wanted a game where he has to _think_, not search for the winning pixel.
Bigbasherboy, that's a stupid statement. I don't hate this game at all, but it garners a 3/5 from me. The numerous glitches (namely only loading 50% of the time, and crashing Firefox when I continue a game half the time) and the ever-staling gameplay just don't do it for me. And yes, I'd rated it _before_ it had a card or badges. It's not a terrible game at all, and I agree that a lot of idiots are giving it a poor rating for absolutely shit reasons, but you can't expect everyone to see things your way.