@Dedwynde man, this game is perfectly balanced... maybe you do not understand the strategies and uses involved in each clan and fight. I frankly find the later enemies to be the easier once you know which weakneses you can exploit with each class.
You get stuck into the Intelligence Training a lot of times... you cannot use a new rock/scissor/paper because the old one will stay on the middle boxes.
I don't get it. It is just a wall of cliches, and choices make no change whatsoever. I don't say it's bad, but the story is everything for a narrative driven game, and this was really mediocre.
Yeah, well... the concept is cool and funny, but the game plays awfully. Like it, though. I just mean it needs so much improvement to be an actually good game, not just a good idea.
The Undead King of Beasts is the hardest of the levels just because of bad design of attack animations... other than that, the game is solid gold - unlike the sequel that spawned out recently with lots of freemium stuff.
It has become broken. Something has made dead enemy units to remain as in-game entities, without sprites and unable to attack or be attacked, thus blocking movement and making it impossible to count as a "Win", making the game unplayable. Shame on you, this game used to be awesome...