This definitely needs an endless mode though. Perhaps add things which could potentially destroy the plant instead of rushing to get it to grow. The game's pretty fun, but there's a few things I've had trouble with. One of these came with the game actually locking up when I chose to eject all seeds. As far as difficulty goes, it's not terribly hard. Overall, I'd give it a 3/5.
In all honesty there are a TON of bugs in this game. One of the most notable is when you get a full water bottle and a gunman at the same time. It just locks up and doesn't allow you to take any action for the duration. Sure, while it's a bash a terrible performer, the game itself is definitely lacking.
Only two skill trees? As was said earlier, that leaves VERY little towards customization. Again, the game is flawed by the stat design. Just pouring points into being tanky and just putting enough points into other stats to either wear equipment or deal slightly more amounts of damage is just typical of 99% of these rpgs and tends to just be the same thing over and over again. Definitely make more skills and make the stats much more versatile.
Well, with defense the way it is then there's no reason to use any other deck than quick strike on defense. With the new update you've single handedly screwed over any type of strategy involving coming up with ways to counter defense decks. sorry, but this game's gone way downhill.
What I find funny is how many complaints there are about the game, yet it is rated so highly. Do people just go and put 5/5 on every game anymore just for points?
Bringing up again since it fell way back. Thanks to kristur for posting this.
http://guidology.com/2011/05/03/castaway-2-crafting-guide/ best crafting guide. thumb this up so people know.
Still wish that there was more customization for the character model, but overall a great improvement over the first. The controls are much smoother than the previous one. However the story seems to still be somewhat lacking. Overall a decent game. 3/5.