For those complaining about the wait times, frankly you are idiots. There are several ways around that wait time pending on the cards you use. Within maybe an hour of gameplay both my wizard and my fighter could fully restore both energy and health. Inner focus and a damage absorption card are the keys.
Really? Another warbonds pack? Come on now. If you're going to do that, at least change it up so some of the cards show up in the gold and enclave packs.
This game reminds me a lot of the classic NES games like The Goonies or Chip N' Dale Rescue Rangers. It's an epic game and an epic tribute to the old games I played as a kid. Gameplay is pretty smooth and there's just the right amount of challenge. Excellent game. 5/5
I can understand having a walkthrough, but why should it be rated up so highly when it can be found on youtube? While it is nice to have, it definitely shouldn't be in any contention for any monetary reward and by far shouldn't have a rating system attached to it.
Ha. Love how as soon as he gives out free war bonds that people jump on the bandwagon of asking for more. Be satisfied with what you currently have and don't squander the free ones you already received for joining up.
Hmm, with a little bit of practice you can kill unique monsters from level 1. Running impossible, hardcore, and the one that's only unique or higher monsters and have been killing em.
Didn't know that. Sticking with the same rating seeing as it's fairly repetitive gameplay. For those who are having trouble: Put enough points into your main stats to get equipment then throw the rest into vitality. The equipment gives enough of your main stats to be useful and the vitality will help you survive.
Not a big fan of the control scheme, especially on laptops. The 1-5 keys are fairly spread out as is, and having to shift to use all of your skills tends to get frustrating at times. Overall, the gameplay seems good, but the controls just drag it down. 3/5 from me.
To all those players posting needing help for Arctic Vanguard raid: don't. You're wasting your time if you can't solo it. And if you don't have a deck that can't solo it you're either a low level or need to quit. This has been a public service announcement.
Shield, heal, repeat. Honestly, this entire game seems like a spamfest to me. Tanks in the front, ranged in back dealing damage, then win. Rinse and repeat for every mission.
Well, with the latest update of adding wizards and healers staff/orb attacks I have to say this game gets a 5/5 from me. Since I never have the sound on when I play, the VA doesn't affect me. And I see as though your explanation of the VA fits right in with the themes. Good job good sir.
Have to say, I enjoy this game now. I've played it for a few days now and found it pretty enjoyable. Graphics wise it's still not the greatest and there are a few things I dislike about it, like the hotkeys showing out of battle and being unusable. The only other thing I'd suggest is allowing Wizards and Healers to attack with their staves and orbs without using mana.