If you're going to make a racing game this inherently stacked against the player, you might as well make crashing instantly boot you to menu. And while I would advise against making /yet another/ Pole Position clone, think hard about removing the lines of code forcing enemy drivers to cut you off if they detect you doing too well.
5 star game and story, 1 star final boss. All your powers start to stumble over each other, you have to glide to clear the explosions, but glide negates the bounce until you land, and you can't land because there's fire traps, and you can't bounce because the only angle where you can hit the ship also bounces you into the ship. I'm sure there's a pixel perfect strategy to beat this but the way I see it, you'll take damage no matter what you do.
Massively oversize obstacle hitboxes, minuscule pickup hitboxes, spawning obstacles directly after booster rings, claustrophobic HUD, and no camera zoom out at high speed so it's impossible to react in time. 1/5, A broken, unoriginal, ugly mess.
Tip to making the last half of the game infinitely easier if you're playing a Ranger. Go start the quest "Guiding a Youngling" and never finish it. The archer they give you is just about immortal and can tank pretty much anything that doesn't do more than 800 damage in one shot. Makes for a perfect shield to draw aggro while you kill everything.
I get that you're going for the whole depth thing, but if you could turn off the foreground so there aren't massive blind spots where 5 enemies will gank you, that'd be just fantastic by me.
Oh god yes, please put me in another unskippable cinematic where enemies can attack me while I can't control myself. It's /really/ fun and /great/ game design to start off with 3 machine gunners killing me as soon as I get control. 100/10, would give one star again.
So far the game seems almost entirely luck based. You either find character relevant god-tier gear and a dozen skill books early on or you get your shit kicked in before floor 5.
Here I am playing the entire series from start to finish for the fifth time, and I still can't help but shed a few tears every time I finish this game.
Oh no, I missed that enemy by just a single pixel. Guess I can only accept that fact that I'm going to be stunlocked to death in this tunnel. Real fun guys.
Spent half an hour shoving the easter egg at anything I could find. the imagery of a monochrome human running around with a golden egg asking everyone and everything "...what the heck do you do with this?" amused me to no end.