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Kyubbii's Comments

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Raze 3

Play Raze 3

Feb. 16, 2016

Rating: -1

I guess all hope for this laggy pile to redeem itself are out the window, huh? I'm just curious if it was inability to make it run better or you just didn't give a damn about the players.

Viricide

Play Viricide

Feb. 16, 2016

Rating: 4

That zero write would have been much better had it actually fired 2 seconds earlier, like almost immediately would be nice. It's worthless until you need it, and when you need it it's too late.

Renegade Racing

Play Renegade Racing

Feb. 15, 2016

Rating: 9

Nothing matters in this game. You can have the fastest vehicle, you can race a course using a computer driving program, and still have one car zip right by you faster than you can say "Rubber band AI". I also love how sometimes your vehicle will be slung backwards at mach speed, for seemingly no reason. Often adding to the frustration of an already obnoxious situation. There's no skill involved in this game, it's just rhythmically holding the up arrow and praying that the game will let you win this time.

Portal: The Flash Version

Play Portal: The Flash Version

Feb. 15, 2016

Rating: 1

I love finding ways to beat the levels simply by clipping through the walls. I've shot myself through doors without ever opening them and slipped cubes through a wall or two.

Swords and Souls

Play Swords and Souls

Feb. 07, 2016

Rating: -7

Nothing makes me want to give a single star more than projectiles passing through the middle of the shield on defense training.

Bullet Heaven 2

Play Bullet Heaven 2

Feb. 06, 2016

Rating: 2

"I'm being triggered" - Natalie Go back to tumblr.

Epic Boss Fighter 2

Play Epic Boss Fighter 2

Feb. 05, 2016

Rating: 4

I can't wait to get this medal so I don't have to look at this game anymore. The hit box feels like it's twice the size of the character, and the arenas constantly feel like you're fighting up the boss' ass.

Cube Escape: Case 23

Play Cube Escape: Case 23

Feb. 05, 2016

Rating: 5

This series feels like it's trying to be Submachine, but Submachine actually tried to make sense of it's ridiculousness.

Carpe Diem

Play Carpe Diem

Feb. 04, 2016

Rating: 6

I can't stand all these "Make game in X amount of time" challenges. The quality always suffers when compared to a game where someone can take all the time they need.

Developer response from Disruption

Hi! The game was uploaded for the voting of the Game In Ten Days contest which is actually hosted by Kongregate itself. We are adding updates regularly to put more content in, fix the issues, and change some of the things we like less to make it a much better game, but of course it's taking a bit of time as you actually commented at the end of your comment. Take this one as a game you can see evolving and changing, and one where you can actually contribute in the sense that you can suggest things for having them implemented, which is always fun :) We in fact have a list of things to do, and a lot of them came from people feedback in a way or another (Most of them we already had them in our list, since they are quite obvious, but still some others are nice proposals we take into account :D )

Destination Kepler

Play Destination Kepler

Feb. 03, 2016

Rating: 0

denimtrousers, I think it's just your computer. It's still increases speed after 100 crew for me.

Coloruid

Play Coloruid

Jan. 31, 2016

Rating: 1

Problems with small pockets of colors getting trapped outside the game screen and nontransparent UI sometimes covering pockets of colors. These capped your score at a max of 3/5.

Galaxy Siege 3

Play Galaxy Siege 3

Jan. 23, 2016

Rating: 2

I'll say it again, autoaim is always vastly inferior to manual aiming. No, 4 turrets do not need to shoot the same enemy when a single shot will suffice.

Reach the core

Play Reach the core

Jan. 23, 2016

Rating: 0

I love how the ultimate chassis is a Lagann. Nice little touch.

Wild Wasteland

Play Wild Wasteland

Jan. 21, 2016

Rating: 2

Could you add options to change aim priority? It's annoying to have a boss on it's last legs, only for the character to then ignore said boss for a mook twice as far away.

Submachine 10: the Exit

Play Submachine 10: the Exit

Dec. 29, 2015

Rating: 7

Thank you, Mateusz. Thank you for an amazing, decade long journey full of mystery and wonder. It's a bit sad seeing perhaps the best (and one of my first played) flash point and click series come to an end. But you pulled it off in an amazing way, tying up all the loose ends and giving a delightful treat the entire way. You and your works truly are a gift to the world and I hope you find happiness and pleasure in anything you move onto from here.

Road of the Dead 2

Play Road of the Dead 2

Sep. 13, 2015

Rating: 0

*drives through a military blockade* *2 military zombies simultaneously grab on my hood* *aborts and hopes next time will be possible to continue*

Mining Truck 2: Trolley Transport

Play Mining Truck 2: Trolley Transport

Sep. 11, 2015

Rating: 8

It's easier to pull teeth than quickly unload cargo on here.

Black Bow

Play Black Bow

Sep. 06, 2015

Rating: 1

Nice Snake Eater reference.

Developer response from DanielQuinnell

Thanks lol, playing MGS5 right now and it is amazing!

Endless War 7

Play Endless War 7

Aug. 23, 2015

Rating: 18

All of Germany's war engineering has culminated in the greatest fighting vehicle the world has ever known.... A Halftrack with 2 flamethrowers.

Superfighters

Play Superfighters

Aug. 09, 2015

Rating: 1

Gold levels aren't necessarily hard, but you really should call it "constantly give enemy rocket launcher" mode.

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