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lolomator's Comments

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Rocket Toilet

Play Rocket Toilet

May. 31, 2011

Rating: 2

i never played this game before and yet i started with half the upgrades maxxed out? ...fine with me

Pogo Rampage

Play Pogo Rampage

May. 28, 2011

Rating: 6

either add markers or zoom out, so i can ALWAYS see whats below me, otherwise jumping on a tanker or even a car ends the combo unless you are really lucky

Hacker vs Hacker

Play Hacker vs Hacker

May. 27, 2011

Rating: 16

why does repairing a turret cost as much a buying a new one? whether it has taken one hit or is half dead

SeppuKuties

Play SeppuKuties

May. 23, 2011

Rating: 6

in the last level start commiting seppuku until the spawn point is filled with corpses, then new animals will be instantly crushed by the lack of space and your lifes will quickliy diminish. But wait! its not game over if you run out of animals, your lives will go into negative, which means you are creating an army of zombie-kuties. The ending screen is the same, but you can guess what happens if you piss off a whole zombified zoo. (at -18 lives the level auto ends, so dont overdo it)

Edmus

Play Edmus

May. 19, 2011

Rating: 1

nice realization of a single-multi-player game. You could probably get interesting statistics from this, like exponentially decreasing population. Or by checking which obstacle/level segment killed the most players, automatically generate levels that are easier or harder

Starcede

Play Starcede

May. 19, 2011

Rating: 2

the memory management is totally screwed up, it requiers more and more the longer you play. After the first 5 levels (about ten minutes) everything went into slowmotion whenewer i shot enemies with chainlightning or when there were a lot of bullets (which made it easier to dodge). After beating 5 more levels everything froze because this little flashgame claimed 1.3 GIGABYTES of RAM for itself

Faultline

Play Faultline

May. 19, 2011

Rating: 0

how about a button for unfolding, because clicking during a jump can sometimes be troublesome

Faultline

Play Faultline

May. 17, 2011

Rating: 3

great concept! and i like the fact that there is not only one solution, sometimes it seemed like i skipped 80% of a level by combining faraway nodes

Doodle God 2

Play Doodle God 2

May. 14, 2011

Rating: 4

to all the people who dont get it: apple+cellphone = iphone= tons of gold

Animal RaceWay

Play Animal RaceWay

May. 14, 2011

Rating: -3

picking up timers doesnt do anything. Well it adds 5 seconds to the timer but the game still ends after 30 seconds (with 5 still on timer)

Protector IV.V

Play Protector IV.V

May. 01, 2011

Rating: 17

it takes 4 clicks to upgrade a unit! i have a keyboard and i want to use it, also buttons for closing all the popups and starting a new wave. And im missing an explanation of all the skills, ok "slow by x%" is self explaning, but wtf is consecration steal or gold return?

Upgrade Complete 2

Play Upgrade Complete 2

Apr. 16, 2011

Rating: -1

stacking more then 10 bombs doesnt seem to reduce the cooldown further. Still, bombs and magnets is a cheap (in both sences) way to beat most (non-boss) waves

Picma Squared

Play Picma Squared

Apr. 09, 2011

Rating: 3

if you are already autofilling zeros you could as well autofill 9's (im looking at you, last level). Add undo button (and not just a single step). Add save feature(totally necessary for bigger ones). Give hints every few minutes instead one at the beginnign

Multitask 2

Play Multitask 2

Apr. 06, 2011

Rating: 15

the hard part about the switch mode, is that you often fail to see that a game activates. Could you make the frame blink the moment before it activates

Front Runner

Play Front Runner

Apr. 02, 2011

Rating: 4

for the people who think about maxing everything. Total cost would be 20504, all skills to lvl 5 only 1696, Daisy accounts for about 40% of the cost

Omega Box

Play Omega Box

Mar. 15, 2011

Rating: 1

why should someone bother getting the achievement-coins after buying the first upgrade for 6? since you can only equip one and cant change it midgame there is no point in buying the others

Interlocked

Play Interlocked

Mar. 08, 2011

Rating: 3

being able to rotate things by mere 5° would make lvl 18 so much easier, but hey, it adds to the challenge

Reactance

Play Reactance

Feb. 27, 2011

Rating: 4071

A laser that shoots lasers? You, my friend have pushed the boundaries of epic!

Interlocked

Play Interlocked

Feb. 23, 2011

Rating: 23

you digitalized wooden toys that cost a few bucks each. thats fukken genious

deepth

Play deepth

Feb. 21, 2011

Rating: -4

so... i need 3 hands to play this?

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