Every single one of the "best" comments is someone having a whine about the badge. What the hell is wrong with people? This is an excellent game, badges or no.
There are no badges because idiots hate on this game. It dumbfounds me that a gem like this has a rating of 3.65. There are idiots in the comments section, saying things like: "Didn't hold spacebar."; "Effectively uncontrollable once you get even a minor amount of speed."; "the game lacks meaning... and what does it mean by tricks?"; and my favourite: "i think monster sllayers has the best end credits music evur thumbs up if u DISAGREE ". I may be drunk. I may be naked. But at least I have a firm grasp on reality. And I am certain this game not only requires a certain amount of skill, but it also appeals to my early childhood fears of the sun's inevitable transformation into a swelling, life-sucking star of DOOM. 5/5 -- deserves badges.
Nice game -- better than Epic Coaster anyway -- only problem I can see is the jump -- it's always a set height/distance, which is fine when you can see where it is you're going to land. But the faster you go, the more that isn't so. So in the end it ends up being about luck rather than skill. 4/5
Well, I've got my two bags of grass, 75 pellets of mescaline, five sheets of high-powered blotter acid, a salt shaker half-full of cocaine -- a whole multi-coloured galaxy of uppers, downers, screamers, laughers ... also a quart of tequila, a quart of rum, a case of beer, a pint of raw ether and two dozen amyls. Not that I need all of that to play this game; but once you get locked into a serious drug collection, the tendency is to push it as far as you can.
Look people, it's like this: it's exactly like minesweeper except: (A) Some of the mines are worth more than 1 point (they range from 1-5 points). So an empty square next to a 1-point-mine and a 2-point-mine will display a "3". (B) You have to reveal ALL the squares to win, including the mines. You start at level one, and you can step on mines so long as they are less than or equal to your current level -- so you can step on 1-point-mines right away. Stepping on mines increases your experience, and once you have enough experience you advance to the next level. If you step on a mine greater than your current level, you lose some health, depending on how much greater it is (haven't figured out the exact formula here). Oh, and if you like the game, the author's website has different difficulty levels: http://www.hojamaka.com/game/mamosui_list.html
Ho ho. Here's a bug: if you take more than 100 days (thank you, thank you very much /bows) to reach the moon , it only displays the first two digits when you take off.