Ugly bug on level 11: The guy can fall right through your walkways. I managed to fix it by giving him a small walk, but a longer walkway had him falling through again.
Stilted language aside, this is a very solid game. I only have 1 note to give: the "Airstrike" is about useless. Its damage is insignifcant against anything above a Kamikaze. When a direct hit only does 45pts to something w/around 2000hp, it's not worth my time to click. Perhaps if it scaled with rank it would be better.
I liked the 1st one, but I HATE the chapter save thing. If we could save a little more often, even if you had to pay for it at the shop, I would like it a LOT better.
I like this game quite a bit. I think the cards are well balanced, but I would really like to see a version of the Quantum Pillars that put out certain combos of quantums (ie. Life & Light). Also, it would be AWESOME if the quests gave a card in addition to the money. It would be particularly cool if it offered a choice of cards.
I don't understand why you have to wait for the cannons. 120 + seconds ticking off your score while you sit and wait is not fun. How about a button on the cannon? Or a timer? I would prefer a fire button, but at least a time would let me know I need to go and get a snack while I wait.
OK, so I discovered on 14 that 5 puffs of steam are enough to make power. I got so frustrated I looked at YouTube. Surprise! It was the same solution I was trying. For some reason (I'm thinking lag?) the ball taking out the fans doesn't fall fast enough and 5 puffs make it to the central detector. Any alt solutions I'm just not seeing?
Arrrrgg!!!! Glitch gettin' into the forest... got the lung plant, but clicking the next click doesn't work. I've done it before and even checked the walkthrough.
Pretty good. I, personally think the fewer waves has made it a little too easy. Perhaps the number of waves could start small (like 20-30) and ramp up as you progress.
Nice early version. A few suggestions: Either lower tower/upgrade cost or Make the game a little longer; you can bump up the power on the 2nd tier turrets to make them worth buying.
For those that love the bow: try the Hunting Rifle for that "One bullet, 2 kills" feeling. Or the grenades for the "Hehehehe.... BOOM!" Personally, I like the M4A1 + Pump Shotgun. Flexibility + OK reload time.
Other than the glitches where the ball rolls THROUGH my line (yep, it's already rolling on the line and and it suddenly falls through the middle), nice game. I never have been into poo, though.