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LrdKane's Comments

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Zombotron 2: Time Machine

Play Zombotron 2: Time Machine

Oct. 02, 2013

Rating: 17

The dialogue trails off some times. Like they are going to say something... and then they don't. Plus, the jumping is WAY too persnickity. If you're too close, you cant jump even 1/4th as high. Other times you get a kind of double jump.

Wheely 2

Play Wheely 2

Sep. 18, 2013

Rating: 3

Is 16 the end? I saved her, but nothing is happening.

Zombo Buster

Play Zombo Buster

Sep. 16, 2013

Rating: 1

Simple. Clean interface. A few syntax errors. Really easy. I didn't try the all bombard until after I had beaten the game, but I see why others have commented on it. You can also use all Agents. All Gunners doesn't quite work easily, but it's doable. I only lost 1 ruby, once, using a balanced approach. Mystery Game #2 still eludes me. Unfortunately, w/current balancing, I see no replay value. 3/5

Pre-Civilization: Stone Age

Play Pre-Civilization: Stone Age

Sep. 10, 2013

Rating: 3

So, I consider myself pretty good at strategy, but I'm just not catching the trick. I see comments about 1k+ people and all these large numbers for the jobs and pop limits, but I have trouble getting 100 by the time the game is over. I mean, if our ancestors had to deal with 3 Ice Ages back-to-back, I don't think they'd have made it, either. 1 annoying thing, too, is when the numbers start jumping clumps around.

Mummy Blaster

Play Mummy Blaster

Aug. 05, 2013

Rating: 2

I like it. If it wasn't for the "ragdoll physics" I'd probably love it. The stars, tho, are totally irrelevant in this iteration.

Yepi's Journey

Play Yepi's Journey

Jul. 31, 2013

Rating: 0

Out of fuel.. again ... and again ... 2 cans in a row! Yay, I made it to Earth! Snap a few pics ... BLAH!!!! Falling again!!!!! stupid space rock.... (I made it home safely, the 2nd time. No boosters, either.)

Worlds' Guard 2

Play Worlds' Guard 2

Jul. 29, 2013

Rating: 0

#1 issue is the ghosting. The randomness makes winning a lot of luck. An example of how I would balance a bit: Level 7 has a "Dragon" that ghosts and takes 5 lives, followed by 2 big ghosts. Drop the last wave of 2 big ghosts and that level is fairly easily doable. 1 other BIG thing would be a sensor of some sort. It could lay a no ghost area, it could be a shooter tower that takes away stealth, or it could be a trap/upgrade. The mobs are a little tough, and the on-map upgrades are a little lackluster, but that's just a "tune-to-taste" issue. Some way of lowering the threat of ghosts, and this could be a 5/5 easily.

Tactical Assassin Substratum

Play Tactical Assassin Substratum

Jul. 29, 2013

Rating: 0

this was a fine, mediocre snipe game until I hit the ice pick. That's way too bouncy.

Foreign Creature: The Unforgotten Mistake

Play Foreign Creature: The Unforgotten Mistake

Jul. 29, 2013

Rating: 6

Decent enough little tale, but this game takes the most annoying part of these games, (the hunting for the exact right pixel to click, and THEN the right order for those pixels) and elevates them to a whole new level of annoyance with MOVING click points.

Billy Bob Bash

Play Billy Bob Bash

Jul. 18, 2013

Rating: 0

Trolley? Meters? This t'aint no 'Merica Made. Needs some Better Butter Bean stew, too.

W-Zone

Play W-Zone

Jul. 12, 2013

Rating: 2

Good game. Might be nice to have an explanation for the achievements.

Incursion 2: The Artifact

Play Incursion 2: The Artifact

Jul. 02, 2013

Rating: 1

So well done (5/5, and I'm a hard 5) that the only criticisms I could say are the little nit-picks that so common in these games. Things like difficulty clicking what you want and/or giving the right click command since so many things are dependant on the same click. I agree that the pet should have it's own respawn. He's too cute to stay away.

Bristlies Level Pack

Play Bristlies Level Pack

Jul. 02, 2013

Rating: 2

Click the pixel at the exact right nanosecond = not particularly fun.

Super Invaders

Play Super Invaders

Jul. 02, 2013

Rating: 1

If you mentioned the fact that some enemies can only be taken out by the missiles, it would sell better.

Plunder Mars

Play Plunder Mars

Jun. 27, 2013

Rating: 1

Too bad you cant manually switch to the pogo. I'd much prefer to use that up 1st.

Plunder Mars

Play Plunder Mars

Jun. 27, 2013

Rating: 3

Ever thought about making the ahoy letters change colors if you already have them? It would make them much easier to distinguish.

Plunder Mars

Play Plunder Mars

Jun. 27, 2013

Rating: -1

Out of fuel. Better pull out my trusty pogo. Hmm, I wonder where all the clouds are? I sure hope I see some befor.... [CHUNK]

Monty's Moon

Play Monty's Moon

Jun. 22, 2013

Rating: 2

I saw a magnet upgrade suggested. It's a monkey. Shouldn't he have a tail?...

JellyGo!

Play JellyGo!

Jun. 17, 2013

Rating: 0

More interesting than the average cell game.

Unfreeze me!

Play Unfreeze me!

May. 31, 2013

Rating: 9

Having to activate the water jet to move it on the slide is annoying.

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