Not bad. It wasn't particularly interesting to me, either in terms of the storyline or the gameplay. It felt like a typical final fantasy style grind. Maybe the next chapter will be better.
Simplistic turret defense affair with nothing particularly interesting about it, I got the badge by upgrading my turret speed a couple times and then surrounding myself in mines to get those tough kids.
Good tower defense game, I liked the combos. The interface is pretty awful however and you have to go to a website to get the information you need to play the game. This isn't the best defense game I've played.
The concept is kind of cool but the game is dull, uninteresting and repetitive. You get treated to the same task in the Gray Waste over and over and theres nothing really to it. Boring.
Hexagonal logic puzzles...how much can you take? The level of difficulty rises quickly. The larger ones are pretty mindbending. A nice, no pressure puzzle game that is good for killing time.
Nice little strategy game with enough RPG thrown in to make it interesting. Some good replay value here as well with unlockable races and an upgrade system. My game bugged out and gave me infinite cash right at the end after I reloaded my game.
Even though the game is short, its fun and worth a runthrough. I liked the way the character changes on levelup, I laughed when I first saw the lollipop.
Common game concept, I liked this one even though it was a little too short and easy. My experience with the bonus levels: You have to fire off a line almost as soon as the game starts to have a chance. There will be a brief window before everything gets FUBAR and if you can get this one in then you can get the level. The bonus 3 I did it straight down the middle.
Whats not to like? You can have it short and sweet or more challenging, its well put together and good for a go any time you're bored. I'd recommend at least a playthrough on easy mode to see all the levels.
The game is fun and worth checking out but this is a crappy demo version with no save. The combat system is based on a lot of randomness which means you can be killed at any moment and have to start over which means you're not going to get very far in this demo. The shopkeepers bitch at you if you look at the equipment and leave without buying anything. Whats that about. Dicks.
Not a lot to it, combat system is your final fantasy standard only with some interface issues. I'm supposed to be enthralled by the story of the two kids in sandles fighting rats with sticks. Along comes the Alien presence in the end, lets see what happens in the next chapter.
This game has frozen for me (eventually) every single time I've sat down to play it. An autosave would be welcome. I like the combat system, the animals and the idea of my magic being stronger with more type characters. I'd like to see more animals you can only get by recruiting in the field, and the ability to just pick your team before the game starts. I mean, everyone is just reloading the game until they get what they want anyway, as hercludes points out: "oh yea if you random all your stuff to 0 right click and push rewind"
so why put the player through that? The two paths to reach the end each grow in difficulty at the same rate so you have to bounce back and forth if you want to gain points and level in all areas. There should be a world map where I can move to any area Ive cleared (taken the castle or eliminated all enemies?) when I step on the movement tile. Nice to haves would also include a 'heal all' button (or toggle!) to res/heal my team.
This is one of those games where the fun you're having playing it is directly proportional to how much you're enjoying smashing people into bloody bits. Overall well done, RPG elements and alignment concept were a neat addition. Got stale for me real quick.
I want to like this game and it has a lot of potential but it doesn't feel finished yet. It's buggy, and the game is pointless repetition once you've secured your home territory. There is no opponent on the map so there is no way to lose besides overreaching yourself, which can only really happen in the beginning. The whole game feels like it needs a point.
These games usually bore me to tears but this was original, bold and hilarious. I don't mind if it's short, if the quality is high. Lets have some more like this.