bladecat, I'm sure Picasso did do some shitty doodles, but that doesn't mean that anyone who can do a shitty doodle can paint like Picasso, and it certaintly doesn't make the shitty doodles masterpieces.
might have been a nice flash video, as a game, it was pretty lame. I get what you're trying to say, but I don't think flash games are a very good media to say it in. On a lighter note, since when can a stupid soldier stand in front of a 12 foot tall monster and stop it without getting stepped on? You'd think he could just walk right over them.
Huh, demonic posession can easily be expressed by a simple percentage? Of course, whenever you measure that percentage, it goes up because of the inherent evil of math.
Spider Solitare is much better. Why would you create a game that isn't even as good as one that comes built in on the computer? Also, why are gods cleaning up humans' mess? Zeus doesn't even really like humans, he tortured Promethius for all eternity just for teaching us how to make a fire! Now he's helping us over something stupid?
really doesn't deserve the 1/5 I'm giving it, but it also doesn't deserve to be number 1. Also, why do zombies just wander around randomly while getting shot at? you'd think they would attack or something.
you could make a case that this was copied from Frantic, but you could also say that Frantic copied Pixelvader, which copied Space Invaders. I'm all for being more creative, but you can't expect 100% originality.
not too bad, not too good either, pretty average game. Of course, that is average by weekly contest caliber standards, not average compared to some crappy games, so I suppose you deserve credit for creating a pretty much bug free, aesthetically pleasing game with puzzles based on logic more than trial and error.
pretty easy, but level 28 is just plain obnoxious. I like how the levels where you introduce new tools tend to be set up so that a mistake with the new tool doesn't cost you a ball. It gives you a chance to learn how to use them.