We all know the world isn't going to end. people don't comment that an alien invasion is unrealistic on shooter games, why would you complain about the apocalypse being unrealistic here? It's just a game people.
There are a few bugs and alot of feature that are percieved as bugs. Aside from the obvious point that you should fix the actual bugs, maybe it would be helpful to make an actual tutorial instead of an optional manual so people can't help but be exposed to the basic information that they need to play the game. Maybe then they'll understand that they need to put their cd racks far away from the cash register and set their prices not just below average, but below their reccomended price in order to recover karma, and that their cds aren't "disapearing", but are being automatically sold at 1/2 market price.
They all laughed when I got that custom keyboard with an "any" key, but who's laughing now? I've used that key a half dozen times per level. Take that society.
There really should be a seperate category for these things that are kinda-sorta-not-really actual games. I wonder how far I'll have gotten while I was posting?
People keep looking at this as a slave/master or child/authority figure or at best student/teacher type relationship, but I think it's very specifically a son or daughter/parent relationship. Disobedience leads to creativity, represented by color, and a sense of pride atdoing things your own way, but also makes things harder to understand and therefore more treacherous because you refuse to be taught. Obedience on the other hand, makes things easier and simpler. It narrows one's worldview to black and white, which makes following the prescribed path rediculously easy. Also note that if you never disobey, the scenery is by no means ugly except when compared to the more colorful version; in other words, if you've never seen the colors, then you cannot miss them.
You know how sometimes when you're standing next to the body and you press space he kicks it instead of picking it up? Yeah, that's gotta stop. One of the levels took forever because he kept automatically throwing the body instead of picking it up first.
a free internet game about the importance of copyright... Someone should steal it just to show you what copyright is good for when stuff is on the internet (ie nothing).
pretty easy as long as you play the enemies off of each other. Any game where killing the enemy grants no bonuses is incredibly simple with that strategy. You should make it so that you get some type of power-up when you destroy an enemy base. otherwise, the best strategy on some levels is go get a snack while the enemies kill each other.