oh holy crap with the memory hog and lag situation! sure the game is a cute take off of the SPORE cell stage, but good God almighty find a way to do it without the memory leak.
the save option is there, but in the wrong place. no normal game has you exit back to the menu to save. but at least it's there. there is a bug somewhere. I played well for awhile, then walked away for a bit and came back to a nice $4M! very nice, but odd.
like the game so far, dont understand negative comments. I did not have to create an account outside kong and not paying real money. graphics are fine, lots of options is good. having trouble with balance strategy. wish there was an cheat sheet of costs/upgrades separately so we could plan. also, what targets get the extra money after each round. one annoying thing was a refresh forced an entire restart, needs a save option.
I think more explanation on conditionals needed. Seems like it should be a simple IF statement, but this doesn't always work here for some reason. Also, needs a slow down button so we can watch what's actually happening.
interesting but quickly breaks down to tedious clicking. some combos dont make sense and others that makes sense aren't there (like the pirate comment above!)
well done overall. gets progressively harder without being retarded. not loo many levels which is something many developers struggle with these days it seems.
nice but I liked the earlier versions. the quest idea and all the trinkets to get does add flavor, but also makes it impossible to lose - ie, you can grind to eventually get enough extras to win regardless. still, great execution here.
I dont see the same skill/logic as a traditional TD. you place 3 guys down and that's about all you do. you lvl up, but it's free, just clicking, no thinking.
I don't like 45degree view/controls ever, but these are worse because the controls keep switching what they do! as others mentioned, a bit grindy. I like the graphics, even if re-used. would like a restart button and skip on text.
well done game. like the simplicity and the graphics. like the style and challenge. but, a bit bored after about 8 boards, but I have a short attention span.
great graphics and theme. well done overall. exp based lvl up is not my fav, but it is interesting and makes for a different strategy if more levels actually. dont like the randomness of the drops, nor the hover pick up. maybe 1-2 too many tower types as well. fun though, thanks
in addition to being bland, it is hard to select towers for some reason sometimes. I click on 1 tower but it highlights another - happens mostly when in range of next tower over. can beat with just gun towers.
needs mute for both effects and music. should be able to see tower info even if we don't have enough money to buy. restart fail. challenging, yes. interesting, no. needs speed up buttons too.