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mecheng_analyst's Comments

Comment

Semantic Wars

Play Semantic Wars

Aug. 08, 2009

Rating: 0

cute, but I can play wheel of fortune anytime.

Planet Basher 2

Play Planet Basher 2

Aug. 08, 2009

Rating: 0

amusing. like that it's short and simple. good effort. fun, but not addictive or hard; good time-waster. will be better with badges.

Demolition City

Play Demolition City

Aug. 08, 2009

Rating: 0

nice effort and concept, though done before in a few other games with a bit more realism and less luck. like that there were only 20 levels. good graphics, ease of play and resets. fun, but not great.

Castlewars

Play Castlewars

Aug. 06, 2009

Rating: 0

played this game way back before badges. fun, but a bit random. like the deck edit. 70 is a high number of cards, but less than 60 would produce very similar decks. people who quit suck of course, and some other online game sites have ways of determining if this was a quit or real disconnect and punish those who quit out with a rating system so you can filter them out when looking for opponents. perhaps Kong can adapt this, I don't know.

Stick Arena: Ballistick

Play Stick Arena: Ballistick

Aug. 06, 2009

Rating: 0

is there ever a time when this thing isn't having trouble with the server?! WTF. and half the time there is a serious lag-jump problem and I'm getting bushwhacked 50 times before I can get a hit off. was going to go for the Hard badge, but now forget it.

Pandemic: American Swine

Play Pandemic: American Swine

Aug. 05, 2009

Rating: 0

oh, but what is annoying (aside from the never-before-mentioned speed up button (SUB, trademark!)) is the need for underachiever trophy if you've beaten the game on hard mode first. ugh.

Pandemic: American Swine

Play Pandemic: American Swine

Aug. 05, 2009

Rating: 0

seriously though, the game is fun to try different strategies (though annoying w/o the speed up button - arrgh, there it is again!). and yet, it seems there are very few different *winning* strategies.

Pandemic: American Swine

Play Pandemic: American Swine

Aug. 05, 2009

Rating: 0

Wait, I bet no one's thought of this improvement idea - a speed up button! no really, I'm sure all 2million 300 hundred thousand people to comment so far haven't mentioned this, so I'll post it. yeah, a speed up button would be good. I mean, he had it in the last game and he knows how to program it, maybe he just forgot, so I'll be the first to remind him. sure, weeks have gone by since kong hosted this game, but i'm sure he's just forgotten about it, and no one's been nice enough to remind him, so here I am. so in closing, how about a speed up button?! hahahahahahahahaha

The Space Game: Missions

Play The Space Game: Missions

Aug. 05, 2009

Rating: 0

nice sequel. though i like the variety of missions, enemies, tools and levels, I still find it a bit repetitive and little gained between missions. and so a few too many missions then. still, great fun and a good challenge.

William and Sly

Play William and Sly

Aug. 02, 2009

Rating: 0

pretty cool. like the graphics and the light story. platform fun. some intuition required. not too hard, not too east. not too long, not too short. good job overall. only managed 161 shrooms though :(

Stickman Madness 3: Stronghold

Play Stickman Madness 3: Stronghold

Aug. 01, 2009

Rating: 0

amusing enough. don't see the need/use for the guns though as if you add team members they do 99% of the work. pac-man gun is funny though.

Pixelvader

Play Pixelvader

Aug. 01, 2009

Rating: 0

quick, fun. simple graphics, loads well, easy to understand and play. good effort.

Red Remover

Play Red Remover

Jul. 31, 2009

Rating: 0

cool game, good effort. like the ease of play, tutorials, simple graphics and variety of challenges. like the badges and modes. only negative is a bit too many levels, especially when having to repeat.

Pixel

Play Pixel

Jul. 31, 2009

Rating: 0

cute, but easy. I'm not finding it replayable. not really my style of game though. great effort, like the ease of load, play, good instructions, graphics.

DropSum v2

Play DropSum v2

Jul. 31, 2009

Rating: 0

cute, but not really fun. Pause button?

Wizard Defense

Play Wizard Defense

Jul. 31, 2009

Rating: 0

interesting. personally prefer TDs that use towers so I'm not licking all day. unbalanced as mentioned: 1st level spells far superior n a cost basis; 2) lightning and earth are keys. on lvl 25 now and quitting, just taking too long. good effort though and plays well.

Pandemic: American Swine

Play Pandemic: American Swine

Jul. 30, 2009

Rating: 0

speed up button needed. not really much to do, just click a few things and wait. no real decisions or amazing strategy needed. and the thing is a memory hog and crashed FF. decent enough idea, but ...

Vehicle Tower Defense

Play Vehicle Tower Defense

Jul. 29, 2009

Rating: -1

nice first effort. a few missing things (some already noted by others): 1) speed up button, 2) ESC to cancel buy, 3) sale price. Also, when placing greys, physics seems off. overall, steep ramp to get from blue/red to yellow and then again to grey. also, hard to make money early on. both of these though do make the game challenging, which is good. overall even though a good effort, does not stand out from other TD games already. look to DTD, Onslaught and Gemcraft for creativity.

Rabbit Wants Cake

Play Rabbit Wants Cake

Jul. 29, 2009

Rating: 0

like the concept (an easier chronotron). halfway through and it's ok, but won't finish unless it gets badges. good effort.

Towering Forever

Play Towering Forever

Jul. 29, 2009

Rating: 0

good effort, like that it was uncommon. but, went on a bit long, laggy and a bit space limited.

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