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mecheng_analyst's Comments

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Bug Tunnel Defense

Play Bug Tunnel Defense

Jun. 28, 2011

Rating: 3

ok, figured out apparent boss immune issue - was the armor. anyway, also figured out easy win - use only 2 or 3 lines of a spike tower maze and upgrade them to get past the armor. win perfect every board easily.

Bug Tunnel Defense

Play Bug Tunnel Defense

Jun. 26, 2011

Rating: -1

additional notes: seems sometimes the bugs aren't consistent between levels. like the yellow bug is immune to one type of damage on level X but not on level Y. Also, the hover over info for some bugs (mainly bosses) seems to usually be incorrect. often it says "immune to fire" and then find out that's the only thing that will damage it! would be nice to be consistent and maybe have a "bug stat" page with correct info to reference. also, what triggers extra upgrade slots - completing levels, scores, or perfect levels?

Fade

Play Fade

Jun. 24, 2011

Rating: -8

played before, maxed everything, did everything, didn't get achievements. now lost all that progress and restarted. still not getting badges. downgrading rating.

Bug Tunnel Defense

Play Bug Tunnel Defense

Jun. 22, 2011

Rating: 3

well done. as others have said, adding tunnels and path is unique. what's good is everything works: graphics are smooth, in-game hints, upgrade menu, noted the tower details, tutorial, sound effects, intuitive stuff. lots of TD makers missed those basics, so glad you didn't. the upgrade prices seem a bit high, and would like a speed up button (nice to have the early wave button, but not the same). keep up the good work.

The I of It

Play The I of It

Jun. 14, 2011

Rating: -6

once again, make sure your game has a way of saving progress, especially if it gets badges. I liked the game, but not enough to re-do for the badge. 1/5 for not doing the most basic of things.

Insectonator: Zombie mode

Play Insectonator: Zombie mode

Jun. 05, 2011

Rating: -1

lag much?!

Edmus

Play Edmus

May. 20, 2011

Rating: 0

cute, but missing something. first, after a few times I start and my best run is immediately ahead of me - how is that possible? sucks because my memory lags and makes this exact click games harder. speeding up seems counter productive. interesting, but not my type of game.

Modern Weapons 2

Play Modern Weapons 2

May. 20, 2011

Rating: 2

some minor improvements from the first, so that's good. you can almost beat the thing with just 1 double tower and 1 laser tower. too easy, nothing new.

Modern Weapons

Play Modern Weapons

May. 20, 2011

Rating: 1

too many waves, needs speed up button. simple graphics fine but prefer tower details before buying.

Toy Tank Defense

Play Toy Tank Defense

May. 20, 2011

Rating: 0

instructions or help or tool tips would be nice. speed x3 and an idea of how many waves would also be nice.

Corporate Wars: The Second Wind

Play Corporate Wars: The Second Wind

May. 20, 2011

Rating: 14

another bug - even when sound is turned off, you can hear the Plasma tower shoot effect.

Book of Mages: The Dark Times

Play Book of Mages: The Dark Times

May. 19, 2011

Rating: -2

fairly annoying. played for badge only

Traps and Sorcery

Play Traps and Sorcery

May. 15, 2011

Rating: 8

I'm disappointed that some comments were rated down. Not for being rude or offensive, but seemingly just because they were critical. You must learn to handle criticism quite a bit more maturely in the future.

Flagstaff: Chapter Two

Play Flagstaff: Chapter Two

May. 11, 2011

Rating: 1

its fun. short is good. balancing skills, or too easy? who cares, it's a cartoon diversion.

Lord Of War Chapter 2

Play Lord Of War Chapter 2

May. 10, 2011

Rating: 7

it functions well and the instructions are good. but it's bland. though the towers/power/money are balanced well, there's little variety or interest. needs a speed up button as well. good effort overall, just something interesting missing.

Runes And Magic

Play Runes And Magic

May. 05, 2011

Rating: 3

im stuck on the 5 level. I mean, I beat it, but it just sits there. done it twice now. bug? overall game seems good, yet I dont like it. cant explain that.

Protector IV.V

Play Protector IV.V

Apr. 23, 2011

Rating: 2

74 flags, done all (some twice), no more storyline quests and still cant tell if I won. ugh.

Monster Castle Defense

Play Monster Castle Defense

Apr. 22, 2011

Rating: 2

this is very well done. the key thing I missed in reading instructions and playing once was the effect of the "evolve". your added comment helps a lot. the evolve is key, but though it doesn't seem to have a monetary cost, sometimes I can't get it to actually do it (notice more with the slime). don't know why. maybe a speed up button. anyway, good job.

Protector IV.V

Play Protector IV.V

Apr. 22, 2011

Rating: 11

for the love of God, when does this thing end?! go back to the old map style where you could see the progression and know when there was an end. I've got like 100 frickin flags on this thing and I still dont know if I've won. it not fun anymore either, I just spam units and wait.

Tyrant

Play Tyrant

Apr. 20, 2011

Rating: -6

the flurry power is awesome - for the AI! every frickin time...

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