less fun than the other launch games. camera zoom biggest problem but just no fun elements. because of the zoom problem, suggest not buying last rocket boost to stay slower throughout. only finished for hte badge, way too repetitive.
fun game, but missing a card type - something to allow energy pumping. the problem is you either have too much energy, or not enough. and if you're in a game where you're over producing, it's just waste.
liked this before and now. but I might have missed something. I made a custom deck, but then I can't use it in campaign or tournament? that would seem to defeat the purpose and fun a bit.
luckily I have not experienced the skill reset bug. also, I have not maxed out level yet either. mainly because it's such a big grind. what annoys me is the intermittent lag. in thinking of the level cap though, it should force one to be strategic instead of just dumbly grinding until you are invincible. good effort overall though.
interesting, but not much of a sequel. with flamethrower the game is too easy and simply boring. just max out, place a bunch, and wait. and wait. and wait. without flamethrower it's fun, but I hate the mechanic where once you die, you have to start all over.
I always scan comments first before playing a game. I do not need to play this game. Not because of the "inconsistent upgrade" rants, but something far more simple - lack of speed up button. Anyone who makes a TD w/o a speed up button should be virtually bitch-slapped.
Press escape whenever a ship or structure (or action/ability) is asking you for a location or target, to cancel that placement or action/ability.