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mecheng_analyst's Comments

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IntoSpace!

Play IntoSpace!

Oct. 08, 2011

Rating: -1

less fun than the other launch games. camera zoom biggest problem but just no fun elements. because of the zoom problem, suggest not buying last rocket boost to stay slower throughout. only finished for hte badge, way too repetitive.

Legends of Kong

Play Legends of Kong

Oct. 06, 2011

Rating: -3

usually like nerdook games more. fun, simple, engaging, but fails early to repetitiveness. too much grinding, too many levels.

Planet Defense: G10

Play Planet Defense: G10

Oct. 03, 2011

Rating: 0

liked it. thought 7 lvls was just right, any more would be too repetitive. well balanced, just hard enough to keep interest. well done.

Necropolis Defence

Play Necropolis Defence

Oct. 01, 2011

Rating: -1

seems good overall. like the skill tree, the mix, the graphics. but the lag is tremendous. yes, even on lowest quality setting.

HD Spectrum

Play HD Spectrum

Sep. 29, 2011

Rating: 0

fun game, but missing a card type - something to allow energy pumping. the problem is you either have too much energy, or not enough. and if you're in a game where you're over producing, it's just waste.

HD Spectrum

Play HD Spectrum

Sep. 27, 2011

Rating: 0

needs a cancel option. I pick a ship to launch, but then decide I don't want to (want to save energy), damn thing won't let me not put it out. ugh.

Developer response from nulllvoid

Press escape whenever a ship or structure (or action/ability) is asking you for a location or target, to cancel that placement or action/ability.

Creeper World: User Space

Play Creeper World: User Space

Sep. 22, 2011

Rating: 0

love this release, memory lag killing me though

Frantic Frigates

Play Frantic Frigates

Sep. 15, 2011

Rating: 0

amused by this. and I must be the worst player at this game, but still fun.

Saving the Company

Play Saving the Company

Sep. 10, 2011

Rating: -2

Funny script. Perfect length, any longer and would get boring. Love the ending.

Spectromancer: Gamer's Pack

Play Spectromancer: Gamer's Pack

Sep. 05, 2011

Rating: -1

liked this before and now. but I might have missed something. I made a custom deck, but then I can't use it in campaign or tournament? that would seem to defeat the purpose and fun a bit.

Castaway Island TD

Play Castaway Island TD

Aug. 19, 2011

Rating: 3

good overall, but I hate using space bar. needs speed up button.

W-Zone

Play W-Zone

Aug. 17, 2011

Rating: 8

is there a pause button? if not, please add.

Heroes of Mangara

Play Heroes of Mangara

Aug. 15, 2011

Rating: 4

luckily I have not experienced the skill reset bug. also, I have not maxed out level yet either. mainly because it's such a big grind. what annoys me is the intermittent lag. in thinking of the level cap though, it should force one to be strategic instead of just dumbly grinding until you are invincible. good effort overall though.

Star Forge

Play Star Forge

Jul. 21, 2011

Rating: -1

just too long

Impasse

Play Impasse

Jul. 14, 2011

Rating: -12

no true level select? bad. good game design though, just poor level implementation.

WWII Defense "invasion"

Play WWII Defense "invasion"

Jul. 11, 2011

Rating: 1

no speed up button = 1 rating

The War: Beginning

Play The War: Beginning

Jul. 10, 2011

Rating: 0

I like that's it's complete, playable, and unique. I'm not a fan of the extreme micromanagement though.

Defense 1943

Play Defense 1943

Jul. 08, 2011

Rating: 0

interesting, but not much of a sequel. with flamethrower the game is too easy and simply boring. just max out, place a bunch, and wait. and wait. and wait. without flamethrower it's fun, but I hate the mechanic where once you die, you have to start all over.

King's Towers

Play King's Towers

Jul. 05, 2011

Rating: 2

Works. Fun, even if similar to other TDs (1 in particular). Needs a 3x or 4x speed up button though.

Top Defense

Play Top Defense

Jul. 05, 2011

Rating: -6

I always scan comments first before playing a game. I do not need to play this game. Not because of the "inconsistent upgrade" rants, but something far more simple - lack of speed up button. Anyone who makes a TD w/o a speed up button should be virtually bitch-slapped.

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