I plan on doing some updates to this game like I have my others, leave me feedback on your game experiences to help shape this game. I have plans for specials shipment, specifically the witch, which I will put out in a couple days.
New maps up! ~ This game has a bit of a learning curve because it has a lot of strategy like chess. This is a remake of an old school classic "Lords of Conquest" that has been beefed up with the new units. Enjoy. =)
yea I think it is fixed, but the AI is a bit tougher with his picks and he actually beat me down a few times, lol. He is still making bad shipments/attack moves that are killing his D, I will be looking into this tomorrow and I will be adding some advance AI settings for my next project.
Update ~ 9/20 ~ 1am ~ I think I might have found and fixed the with bug - let me know. Also Tweaked territory selection for conquest games, and added a little random into their choice selection also.
I also figured out some end game AI that I will add in, because in conquest, the cpu is pretty weak at end game at the moment. But this is down the line at the moment...
!!! UPDATES !!! ~ You can now play bigger maps! (up to 42 gen & 48 drawn) ~ City icon has been removed and production has been consolidated to display in 1 territory. Fixed dragon special bug in conquest mode, small AI tweeks, new map toggle for filling in lakes or not.