big update later, fixed a few bugs - AI will lose weapons. AI magic reworked, trade reworked some, shipment tweaked, witch graphic fix, tutorial/testing bug fix, terr pick fix, minor AI code improvements.
AI update with Magic & Armageddon. Boats now are colored to your country. Added some AI chat. Tweaked some witch and stockpile shipment values. Next update will be more on AI.
you think AI trade is balanced enough now? Ai wont trade unless he benefits and does not lose anything. New shipment for the AI in the last build, so need more feedback on it. To save the king is a good move, but a high level witch would probably be better to secure. Spys help in high chance more, and provide O/D to/from special attacks.
Yea I plan on tweaking out the AI especially with Armageddon, so yea, the "lightning rods" wont wok in the next update.
I take everyone suggestions in, but it just takes some time to get everything going. Like the new menu. Keep the feedback coming in!
toned down the AI, I was testing the new setting "a nuker" - now all different magic ai settings are back on also. I am still working on AI magic, attack, and some defense. I think I got all the movement bugs out, let me know if not, asap!