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mykael's Comments

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Hexbricks

Play Hexbricks

Oct. 18, 2010

Rating: 1

Hard to control - sometimes the bat moves, sometimes it spins, wtf? Collision detection seems to have some issues too.

Coaster Racer

Play Coaster Racer

Oct. 18, 2010

Rating: 2

Upgrades increase in price to much between 3/4/5 - spent a long time redoing level 3 to raise funds, then aced levels 6/7/8.

Quake 1

Play Quake 1

Aug. 15, 2010

Rating: -3

Really, really needs strafe movement... (SHIFT+direction).

RaidenX

Play RaidenX

Jul. 30, 2010

Rating: 0

To small and to fast to control.

Lostars

Play Lostars

Dec. 19, 2009

Rating: 0

Controls suck - he doesn't seem to do what I tell him to.

Army of Darkness

Play Army of Darkness

Dec. 15, 2009

Rating: 1

Improve the aiming - I end up shooting through things I'm aiming at. Second - it's a machinegun - make it autofire. Third - I want to be able to upgrade the machine gun and the chopper. Rockets are, perhaps, a bit to powerful - 1 hit, at least 1 kill.

Text Adventure 1.0

Play Text Adventure 1.0

Dec. 13, 2009

Rating: 21

Simple structured paragraph type adventure. I've seen better - a lot better.

Rainbow Bubble Gum

Play Rainbow Bubble Gum

Dec. 12, 2009

Rating: 0

To slow, no noticable difference in difficulty between the levels.

Moonlight Sonata: The Den

Play Moonlight Sonata: The Den

Dec. 12, 2009

Rating: 0

Hmmm. Strat Game keeps taking me back to Day 14 - I'd like to start over....

Moonlight Sonata: The Den

Play Moonlight Sonata: The Den

Dec. 12, 2009

Rating: 0

Ok, so is there a better weapon than a Max'd carbine? Overall rate of fire seemed to low - UZIs burp bullets, they don't dribble them.

-The Siege Of Theldale-

Play -The Siege Of Theldale-

Dec. 03, 2009

Rating: 3

Almost, but not quite. Aiming only works in an area about an inch long. Further away than that and it shoots low, closer and it shoots high (hence so many people having problems with the shield guys) Would be nice if the damage repair was a bit more granular (ie 20xp/% with the ability to make partial repairs). Difficulty needs to ramp up much more quickly if you choose the high score route. Levels 15 through 35 are almost identical. Shower of Arrows seems to stuff the shooting statistics - counting it's hits, but not its arrows fired.

KivivoimaFlash: Santa TD

Play KivivoimaFlash: Santa TD

Dec. 01, 2009

Rating: 2

...and the point of this would be?

Cake Defense

Play Cake Defense

Dec. 01, 2009

Rating: 0

Seems incomplete. First two guns greyed out and nothing to spend your cash on once you've got the only upgrade available.

Miami Simulation TLLGC

Play Miami Simulation TLLGC

Nov. 30, 2009

Rating: 0

Yeah, major playability problems. Firstly, when I hit next turn, take me to the next point in time when I can actually do something. If I try and do something and I can't. tell me why not. As it is, I'll never know if I could beat it, because it's just to user hostile to play...

Toy Defence

Play Toy Defence

Nov. 23, 2009

Rating: 0

Nice graphics, nice concept. Needs a bit of work though. Balance wise, I end up with to much money and a map covered in towers. You need to make the towers upgradable - both to soak up cash and reduce sprawl. Then add some more towers and rebalance the existing ones. Then add a way so I can not buy a tower, plus a way to browse the map from buy mode and make the buy selection sticky, so when I'm dropping 30 new towers I don't have to do a double click for each one.

Glow Cut

Play Glow Cut

Nov. 23, 2009

Rating: 0

Seems to ignore a lot of my mouse clicks...

Sherwood Shooter

Play Sherwood Shooter

Nov. 19, 2009

Rating: 0

William Tell was the apple shooting dude. He was also Swiss, which puts him about 1000miles from Sherwood forest.

Canon Wars

Play Canon Wars

Nov. 12, 2009

Rating: -1

Nice idea, but the controls need fixing. Much to sluggish to move (unless you tap the back wall in which case you are hurled forwards). Gun needs greater declination (so you can shoot straight at the low squares) and greater elevation (so you can try bouncing shots directly off the back wall). Personnally I'd prefer ammo and non-recoverable shots, but that's me.

Turrent skills

Play Turrent skills

Oct. 27, 2009

Rating: 0

Collision detection sucks, bullets seem to carry over between levels.

Clide Frog's Tower Defence 2 The Wrath Of Clide Frog

Play Clide Frog's Tower Defence 2 The Wrath Of Clide Frog

Oct. 11, 2009

Rating: 0

Needs a restart button after you're dead. Upgrade of Flamethrower says splash, but you get slow. General balance issues - but fixing the weapons might help here. Volume control would be nice.

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