Cool game. I enjoyed solving the puzzles. The only thing that stood out to change was to let me see what I'd just made. Some patterns looked like they were either supposed to be something or just looked cool. But they get blocked and then go away.
Awesome game. I like the new additions while you maintain the core concept. The moving enemies add an element of timing, similar to the thief and boulder from the first one. The Crypt levels were HARD, but as with the first game, solving was satisfying. I'd love to see another.
Boring. I like the graphics, but the stamina is depleted too quickly to continually do the cooler moves. And it was most effective anyway to just do the regular slash over and over.
I like the backstory but I don't understand the start. They talk about burying the sword, but suddenly my character is pulling it out of his chest? What's up with that? Anyway, the art is good but the gameplay was boring. I barely moved and just comboed the flying bodies by clicking over and over. I had no need for any special moves.
I liked this one. It looks good and felt more like a real place than many of your other games. I like how the doors opened off screen from where you completed the puzzle. It added to the creepy, forbidden temple vibe.
Well the character deserved that end. If you activate a freakish lab experiment despite warnings, bad things happen. Sure, stick your own DNA into the scanner even though you have no clue what the equipment does. However, I do have questions and I'm disappointed that the story went nowhere. What initially happened to the station? What is that lady? Why did she need the PC's DNA to wake up? My only gameplay complaint is too much gray so it made it hard to see, particularly the pipe, which I thought was just the leg to the flipped bed. Why the bottom one and not the top?
Who would suspect the priest? Well, me for one! A decent game but I'm mixed on the art style. While I did like the stencil drawing, it made it hard to find objects sometimes, most notably the lever to move the bookshelves.
I really like this game. You establish rules on how it works and I have to think and plan using those rules to win. It's too long for one sitting but I did enjoy it!
Another good room game. It has your usual problem of missing things because I didn't find a small area I could look, like around the side of the chest. The only other complaint is that I thought the 3rd component of the bat potion was the flowers over the stove but didn't know why I couldn't get them. Oh and once again, please put in a mute option!
The only thing I don't like is that it's hard to find places you can look. It took a hint for me to find the gear because I didn't click the right pixel to look in on the shelf. Why not just let me take it off the shelf on the same screen?
What are these swab things for? Why can't I pick up the blood with my tape? (If you don't get it, it's a joke from Scene of the Crime 2). Anyway, I liked this game and how you linked it to the show, though I haven't ever watched it. I didn't like how I had to walk into the killer's apartment alone like an idiot, got trapped, and had to be saved by the show character.
Strange but less interesting than the first one. When I saw Mary's mad face I thought she was mad at me for opening the case and taking the paper while she was standing right there.