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Nitewolf's Comments

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Parachute Retrospect

Play Parachute Retrospect

Aug. 14, 2008

Rating: 0

oh and btw, if this game is representative for jmtb02, please stop considering a full week for more of his work. unless you have bandwith trouble and want to scare ppl away of course.

Parachute Retrospect

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Aug. 14, 2008

Rating: 0

bury it deeper, it might be a nice idea on paper but a terrible execution in bytes.

Pandemic 2

Play Pandemic 2

Aug. 01, 2008

Rating: 0

i love how ppl give advice how to beat this game while it's based about 90% on luck. which is why it's not great really, they even increased the amount of luck it takes from the original game. claiming by the authors that it takes strategy and skill is hilarious really.

Warlords: Call to Arms

Play Warlords: Call to Arms

Apr. 15, 2008

Rating: 0

way too imbalanced, comp is cheating and it gets boring very fast. the basic concept however is rather promising, some elaborating on that could produce sth worthwhile.

Boxhead: The Zombie Wars

Play Boxhead: The Zombie Wars

Mar. 29, 2008

Rating: 0

one-hit-kills in an environment that best resembles utter chaos after a few waves makes for a very bad game, 1/5.

Gravitee

Play Gravitee

Feb. 28, 2008

Rating: 0

I hate to pummel sth that obviously took quite some effort to make, but the ball reacts very unnatural and simply wrong far too often. Good example is when you knock it on a single big planet, it bounces on it and suddenly goes the other way. Some more testing and tweaking would've done this game good.

Thing-Thing Arena 2

Play Thing-Thing Arena 2

Feb. 28, 2008

Rating: 0

way too buggy, i frequently fell through floors and/or enemies suddenly disappeared

N3wton

Play N3wton

Feb. 28, 2008

Rating: 0

for a game where using bouncing projectiles is critical in some levels, the collision detection with walls is rather poor.

Indestruct2Tank

Play Indestruct2Tank

Feb. 23, 2008

Rating: 0

way, way, waaaaaay too random to be any good. kinda shame since it's an interesting concept, but as long as you dont get the randomness reduced by a big margin it just will be too annoying. nobody likes dying without own fault.

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