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Nitewolf's Comments

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Catchy Orbit

Play Catchy Orbit

Jan. 02, 2014

Rating: 2

A good concept wasted by too much randomness. Particularly in the later levels it's 90% about how the start looks and where your first acquired balls appear and only 10% about things one has any influence on.

Into Space 3: Xmas Story

Play Into Space 3: Xmas Story

Dec. 30, 2013

Rating: 5

Sorry, but if this is the new version with improved rewards I can't even imagine how bad it must have been before. Still way too grindy and several steps backwards from the last Into Space game.

Deadly Road Trip

Play Deadly Road Trip

Dec. 11, 2013

Rating: -1

Solid game. Not the re-invention of the wheel, but it got all it needs. Nice waste of an hour and (for me) glitch-free.

Zombotron 2: Time Machine

Play Zombotron 2: Time Machine

Dec. 04, 2013

Rating: -1

Shame that there has been zero improvement with the big amount of bugs that have been around since part one. Having the exact same issues in this one is either ignorance or laziness.

Furtive Dao

Play Furtive Dao

Nov. 17, 2013

Rating: 7

Good idea, horrid implementation. Level ending with moves and coins left, extremely fiddly controls and the totally non-logic of having to kill people if all you want is gather money to fix a shelter makes this clearly sub-par.

Bloons Super Monkey 2

Play Bloons Super Monkey 2

Nov. 13, 2013

Rating: 7

It's a shame you can't give negative stars. Grindy as hell. Never was a fan of Bloon games (some are okay), this one is a very obvious and very bad money grab. This getting badges shows where Kongregate is headed.

Cyber Chaser

Play Cyber Chaser

Oct. 06, 2013

Rating: 3

Good base concept, but so many flaws it nearly kills it for me. a) too many objects making it very laggy very quickly b) too many objects making it hard to see the important things on screen c) no x-axis control in a game with randomly generated stages and challenges requiring you to hit all objects or restart is asking for frustration d) Being respawned into a gap and losing energy right away is not funny e) artificially holding back the player by basing unlocks purely on lvl, not on stage progress is frustrating

Super Invaders

Play Super Invaders

Jul. 02, 2013

Rating: 5

Doesn't really add anything new or exciting to the genre. Nothing really wrong with it per se, but nothing that makes me want to keep playing after 5 minutes either.

Giants and Dwarves TD

Play Giants and Dwarves TD

May. 11, 2013

Rating: 6

The fundamental issue with this game is that it has too many paths for its own good. Since the AI can't deal with it and you have no direct control of your troops it gets immensely frustrating in later levels. Shame really, decent concept all in all.

Turbo Rally

Play Turbo Rally

May. 03, 2013

Rating: 1

Making the map disappear when you get an achievement during race, seriously?

Clockwords: Prelude

Play Clockwords: Prelude

Mar. 10, 2013

Rating: 1

So many real words the game doesn't recognize or doesn't want to recognize because they have (also) a bad meaning. Very bad in a game that's exclusively about words.

Obliterate Everything 2

Play Obliterate Everything 2

Mar. 08, 2013

Rating: 3

Infestation ruins the game for me. Even with resistance it happens way too often and usually hits either all your turrets at once or your base. Otherwise a decent try, albeit a bit repetitive.

Bubble Sky

Play Bubble Sky

Mar. 05, 2013

Rating: 5

How did this piece of code garbage end up with a badge? While it is indeed not random with new waves, it is utterly awful, way too random and inferior to dozens of similar games.

Shadow Snake 3

Play Shadow Snake 3

Mar. 02, 2013

Rating: 3

The general idea isn't bad. Sadly that's where it ends, bad upgrade system, levels on higher difficulty often come down to the luck of where the pieces spawn and the "reward" you get is beyond ridiculous. So not deserving badges, I wonder how much they paid to get them anyway.

BoomsticK

Play BoomsticK

Feb. 20, 2013

Rating: 3

One of the easiest hard badges out there. Fun little game overall.

Bubble Sky

Play Bubble Sky

Feb. 19, 2013

Rating: 1

It's worse than pretty much all other games of this type. Never pointing out the rules apart from "needs at least 3 of a color to pop" does not help. Neither does the slow play and the new balls. 2/5, and that's almost nice.

Qoosh

Play Qoosh

Jan. 21, 2013

Rating: 0

Nice game, just a shame the hitboxes are off on a couple of things, makes you die more often that what would be necessary. And I guess a lot of people won't be happy with the ending, though personally I don't mind it.

Boomshine

Play Boomshine

Dec. 31, 2012

Rating: 3

"Click once and hope for the best" isn't my idea of good gameplay. Sadly that's what the later levels turn out to be.

Epsilon

Play Epsilon

Dec. 24, 2012

Rating: 5

It freezes on any level, I assume it's an issue with the newer flash player.

Berzerk Ball 2

Play Berzerk Ball 2

Dec. 23, 2012

Rating: 0

Just when I they couldn't possibly have made more design flaws I unlocked the "Learning to Glide" challenge. As much as it pains me to admit, a few of the sentences they let the geeks say hold true for this game.

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