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OneLeggedRhino's Comments

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Evolution

Play Evolution

Sep. 23, 2010

Rating: 3

Copy of doodle god, but interface makes it easier to test each element.

Pryon Ex

Play Pryon Ex

Sep. 21, 2010

Rating: 1

Generic gun game with poorly balanced upgrades. The auto-guns in the tutorial look cool, but I don't see anywhere to upgrade to get them. Fail.

Chromatronix

Play Chromatronix

Sep. 21, 2010

Rating: 2

Needs to get hard much faster. Feels like doing algebra, not playing a game.

Pixel Purge

Play Pixel Purge

Sep. 21, 2010

Rating: 2

Don't invest in pixels or magnetism. Here's why: New types of enemies come based on your level, not based on time. If you level faster, harder enemies come faster. So at level X, you always fight the same enemies. So any points you spend leveling faster just means less firepower against those enemies.

Jabberwocky - The Shepherd of Slimes

Play Jabberwocky - The Shepherd of Slimes

Sep. 20, 2010

Rating: 37

Could really use a speedup button.

Refraction

Play Refraction

Sep. 19, 2010

Rating: 2

Disable sounds doesn't turn off the annoying "motor won't start" sound when you have an animal pod partially powered. Also, "Disable auto-forward" resets every time you reload. Nice game otherwise, thanks for fixing the issues we reported earlier.

PC.Defense

Play PC.Defense

Sep. 18, 2010

Rating: 0

Upgrades are poorly priced. The first upgrade usually costs more than the tower did, but only adds 50% damage, and does nothing to range, speed, etc.

PC.Defense

Play PC.Defense

Sep. 18, 2010

Rating: 835

Show abilities in tooltips on towers. There's no way I remember every tower from reading the instructions.

1WS2 Beta

Play 1WS2 Beta

Sep. 17, 2010

Rating: 1

Gets repetitive because every battle is the same. The upgrades between battle don't really change your strategy. A system where, between battles, you unlock and upgrade units could make this game a lot more replayable (this is fairly common these days). Yeah, a big feature like that probably needs to get added before the software is beta, but figured I'd mention it for next round.

1WS2 Beta

Play 1WS2 Beta

Sep. 17, 2010

Rating: 223

Tooltips for producing units should show their stats. I need to know how much damage a cannon does, not that it "shoots metal balls!"

1WS2 Beta

Play 1WS2 Beta

Sep. 17, 2010

Rating: 137

Please make the computer understand to group its troops, not send them 1 at a time. Once you do that, you'll probably want to reduce the computer's economic advantage. (Basically, better AI, less computer cheating).

1WS2 Beta

Play 1WS2 Beta

Sep. 17, 2010

Rating: 3

Same idea as the City Defense upgrade. You say the first Military upgrade "Improves materials for weapons. Reduces troop building time." The first sentence makes me think it improves troop stats, but based on the other upgrades I think the first sentence is just descriptive, meaning it only reduces building time. This is ambiguous. You should make descriptions clearer.

1WS2 Beta

Play 1WS2 Beta

Sep. 17, 2010

Rating: 2

Pause menu should have an option to restart the current battle.

1WS2 Beta

Play 1WS2 Beta

Sep. 17, 2010

Rating: 1

You make the farming upgrade improve city defense. The name "farming" suggests it will allow more troops. You should name it "Thicker City Walls" or something similar.

1WS2 Beta

Play 1WS2 Beta

Sep. 17, 2010

Rating: 1

Archers on defend should fire at enemies as soon as the enemies enter archers' range. Currently they only start firing when you click attack, or when enemies start hitting your troops.

1WS2 Beta

Play 1WS2 Beta

Sep. 17, 2010

Rating: 1

Please show stats for units and defensive buildings. Attack / armor / HP / range

1WS2 Beta

Play 1WS2 Beta

Sep. 17, 2010

Rating: 1

In instructions, you say the double arrow is to "fasten game speed." I think you mean "Make the game go faster." "Fasten" means "attach to".

Refraction

Play Refraction

Sep. 17, 2010

Rating: 3

Spends too much time being cute, not enough time being a game. Skip the victory animation, next level screen, laser animation, etc. Just let me play.

The Tank Builder

Play The Tank Builder

Sep. 14, 2010

Rating: 79

Very cool concept, buggy game. The gun builder is badly imbalanced, guns I make cost so much less than the premade guns you offer. Also, the sliders are frustrating for when you're trying to get just the right price for a gun. Would be nice to have some pre-made graphics for custom guns, since my art skills are pretty bad. But has potential.

Moose To The Moon

Play Moose To The Moon

Sep. 14, 2010

Rating: 5

Similar to Fly Hard (same music, layout, etc) but not as good. Steering is slow, upgrades are very limited. Not bad, but there are so many games like this, can't see a reason to play this one.

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