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Perillus' Comments

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The Price

Play The Price

Mar. 21, 2013

Rating: 31

Wonderful artwork complementing the dark story. Perhaps a bit short, a few more puzzles would have been nice. Also, the moving circles during each final encounter were very hard to click and didn't seem to actually affect anything, or am I missing something here?

The City of CaenArpegia

Play The City of CaenArpegia

Mar. 20, 2013

Rating: 5

"A grey tomcat pees down from a nearby rooftop. No, not a spelling mistake." +1 for that.

Frantic 3

Play Frantic 3

Mar. 11, 2013

Rating: 3

That moment when your brain weirds out and stops being able to tell the difference between bullets and coins.

Epic Battle Fantasy 4

Play Epic Battle Fantasy 4

Mar. 05, 2013

Rating: 1

I spent five minutes clicking madly to get the loading screen completely free of dancing totems for just one second, and I was so disappointed when they all came back anyway. :D

Empty Asylum

Play Empty Asylum

Mar. 04, 2013

Rating: 4

So did anyone else try to use the wrench and screwdriver on the skeletal hand?

Dr. Vile in The Greater Good

Play Dr. Vile in The Greater Good

Mar. 04, 2013

Rating: 1

Adorable game! Lexe's expressions have so much win. I hope there's a sequel or an expansion some day. And yes, those complaining about the combat system have totally missed the point of the game.

Elf Story

Play Elf Story

Mar. 04, 2013

Rating: 2

It's a great game with fantastic art and premise, but the combat mechanics are rather difficult to figure out at first go. E.g. click on the arrow, click and drag in the direction of the arrow, click where the arrow is pointing? I have to admit I still don't understand how the battle with the ogre is supposed to work.

Chinese Classical Bedroom Escape

Play Chinese Classical Bedroom Escape

Mar. 03, 2013

Rating: 2

Poor fish.

Phobia

Play Phobia

Mar. 03, 2013

Rating: 5

I may be missing something, but I couldn't really get the sense of what this game is about. The name and art style initially attracted me and I was hoping for a story. Was rather disappointed when it turned out to be a maze without any other content. Also, it does need a sign that the game has ended, player has won, etc. I spent quite a while looking at the square in the white room and poking at it trying to make it move before realizing yes, that was it.

Developer response from SilverDirk

Thank you for the feedback! We'll try to make the story and the premise clearer next update (because there is supposed to be one!) We also plan on changing the visuals to the same scratchy style in all places.

Evo Dx 2

Play Evo Dx 2

Mar. 03, 2013

Rating: 0

@firsofzerg do you mean you're playing Melee/Melee? If so you're probably screwed because you need both damage and debuffs to control enemy healing. (Playing 3rd round right now with Melee/Tezolox and holy mother of god Tezolox is insanely OP'd when maxed out - but the delay to its damage means it needs pairing with a more consistent DPS.)

Evo Dx 2

Play Evo Dx 2

Mar. 03, 2013

Rating: 0

Wow, big difficulty gap between certain classes. I started with a Vertalist/Lost and facerolled half the levels, then tried again with Dissium/Tezolox and the first half of the first world is stomping me.

Evolution of Magic

Play Evolution of Magic

Mar. 03, 2013

Rating: 1

After seeing all the comments about grinding I was a bit freaked out, but it was actually very enjoyable. I used a mage build with Elacin/Dronicle and Ice/Poison (only to the orb), levelled HP and MP for the whole of the first planet, bought only the INT+ weapons and didn't need to repeat any level more than twice. A bit of strategy helped of course, like throwing poison for auto damage, spamming potions and totally abusing freeze to stop enemies from healing. No grinding needed :)

simian.interface

Play simian.interface

Mar. 02, 2013

Rating: 5

Th-th-the cat...the c-cat...AAAAAAAHHHHHHH THE CAT IS GONNA GET ME

Lazerman

Play Lazerman

Mar. 02, 2013

Rating: 1

When I saw the opening sequence I thought I'd be controlling something like Robocop. Then the severed head bust out of the tank and I bust out laughing. Played halfway through it before another attack of the giggles made me stop. The concept is just hilarious.

Shadow Snake 3

Play Shadow Snake 3

Mar. 01, 2013

Rating: 4

It's actually a pretty nice game if you ignore the badges. But one very frustrating thing is that the timer continues counting even after you get the last shard, until the animation finishes. It's incredibly irritating to get the last piece one second before the timer bar ends, and then lose because the animation hasn't finished yet.

Farm of Souls

Play Farm of Souls

Feb. 27, 2013

Rating: 2

It would be entertaining if we had an option to drop meteors on people...

400 Years

Play 400 Years

Feb. 21, 2013

Rating: 2

I'd be just a little bit freaked if a giant walking stone climbed up my fishing net while I was out on the lake. Just a little bit.

Beloved

Play Beloved

Feb. 21, 2013

Rating: 3

What a beautiful message. Sadly I'm sure there are a lot of d*bags out there who have downrated this game for no better reason than homophobic insecurity.

Papa's Hot Doggeria

Play Papa's Hot Doggeria

Dec. 03, 2012

Rating: 53

Hey. You mind spending a little less time enthusiasing over your food? I've got other people's hot dogs burning on the grill.

Arkandian Explorer

Play Arkandian Explorer

Nov. 21, 2012

Rating: 1

Mega Disenchanter - unusable in equip screen, but in the shop screen it's listed as "Upgrade Backpack Space 20 Slots". So...I sold it.

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