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physicsguru's Comments

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Gravitee 2

Play Gravitee 2

Aug. 07, 2009

Rating: 0

Overall pretty good - still needs some work on the interface - needs to be able to scroll farther out, there were times I wanted to loop around from an outside planet and couldn' scroll to see the blue path - keyboard shortcuts to abort shot, restart level, etc. - is the third row of awards not working? - 4/5 until improved

GUNROX: Quest for the Holy Grenade

Play GUNROX: Quest for the Holy Grenade

Aug. 05, 2009

Rating: 0

Difficulty curve needs tweaking - very frustrating to run into a much more difficult set of people unexpectedly and have to basically start over again. Should have some way to re-earn the heavy weapons from missions

Hexcelle

Play Hexcelle

Jul. 31, 2009

Rating: 0

Too frustrating: 1) the missles don't fire in the direction you are pointing (even when I am not moving!!!) 2) the way the cells are grouped seems random and not what I want - you should be able to group them yourself 3) the white screen of death (I know you are working on that one)

Pixelvader

Play Pixelvader

Jul. 28, 2009

Rating: 0

While this is very similar to all other vertical shooters (that's why there's a term for it), this feels like its own game - I like it!

Loops Of Zen III

Play Loops Of Zen III

Jul. 23, 2009

Rating: 0

I love the concept and the first two games - but it was a disappointment to take a step down in difficulty instead of something fresh or more difficult.

Bunni: How we first met

Play Bunni: How we first met

Jul. 16, 2009

Rating: 0

Pretty good game but two things keep it from being excellent - 1) there was no ending when I completed all heart tasks, major letdown after saving 1000 gems and 2) the glitch displaying the gems (actually its minor since it doesn't actually lose track, but it scared me.

Fleming's Legacy 1

Play Fleming's Legacy 1

Jul. 15, 2009

Rating: 0

Oh, and I don't know if it was on purpose but it's REALLY annoying to get stuck by the head with your feet off the ground so you can't move

Fleming's Legacy 1

Play Fleming's Legacy 1

Jul. 15, 2009

Rating: 0

The controls for this game suck! Gotta get a way to move the character that feels much more natural (I even played to the junkyard level to see if I would get used to the controls - NOPE!) This has potential, but needs major work.

Telepath: Psy Arena

Play Telepath: Psy Arena

Jul. 14, 2009

Rating: 0

Great engine, but I just can't get pulled into the game when there's no storyline :(

Luis LAUNCH

Play Luis LAUNCH

Jul. 14, 2009

Rating: 0

This game just doesn't offer anything you can't find done better in other games

The Archerland

Play The Archerland

Jul. 14, 2009

Rating: 0

Finished the game without figuring out how to use the forge - should be an explanation somewhere that you must click on the building to buy cannons etc. Other than that and all the bugs its a decent game

Cyber Recession Warrior: Edgar

Play Cyber Recession Warrior: Edgar

Jul. 08, 2009

Rating: 0

Controls felt klunky - couldn't get actions during fights that I wanted (like not being able to walk closer to a spider nest because the nest was in the way and I couldn't select the ground)

The Several Journeys of Reemus: Chapter 3

Play The Several Journeys of Reemus: Chapter 3

Jul. 01, 2009

Rating: 0

Sorry but this just wasn't up to the same level as the first chapters :(

Drull

Play Drull

Jun. 25, 2009

Rating: 0

Simple game, but nice - not an idea I've seen before. Seemed to me that the difficulty level was out of order (and never got too difficult)

Dynamic Systems

Play Dynamic Systems

Jun. 18, 2009

Rating: 0

My fave alternate solution is on level 28 - tilt a spring up and to the right and place the iron bar so it catches the ball straight to the basket after taking a shortcut over the yellow curves

Dynamic Systems

Play Dynamic Systems

Jun. 18, 2009

Rating: 0

Finished all 30 levels - most of it is good - The response "WRONG!" starts to grate on the nerves and some of the solutions shown don't work (level 23) - There are lots of other solutions to some levels

Best Friends Forever

Play Best Friends Forever

Jun. 08, 2009

Rating: 0

Good game but most levels had a solution that didn't use all the boxes and switches

SegPlayFlash

Play SegPlayFlash

May. 31, 2009

Rating: 0

Mostly perfect - still needs a little work on not creating pictures with spots that are too small to see even after zooming in several times. After that just needs a method to create from your own pictures and its a 5/5

Kids Escape Game

Play Kids Escape Game

May. 05, 2009

Rating: 0

I'm sorry but almost nothing in this game is logical. The things you do to get out are inventive and creative, but I don't see how anyone would reasonably think to do them without following the walkthrough (and good luck with that...). Some specific gripes to help you design batter next time: 1) why must you put the glass on the table to add the clay to it and what does the clay on the bottom of the glass do anyway? 2) why have spectacles in the game if you are going to use a glass as a lens? I didn't end up using them. 3) bunk bed ladders don't need wheels to move, they are lightweight. Basically, try to have actions that seem logical to someone who doesn't already know the "creative" way to use things or give hints to use them in that way.

faze

Play faze

Apr. 25, 2009

Rating: 0

Good design but I have to add my vote for a save mechanism and some kind of sound or music track (with an off switch for those who don't like your choice.) 4/5 until those improvements bring it up to a great 5+

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