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pjt33's Comments

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Sort the Court!

Play Sort the Court!

Dec. 22, 2018

Rating: 5

That scientist seems to need a never-ending supply of skilled workers. I'm worried that he's trying to transmute people into gold.

Tough Growth

Play Tough Growth

Jul. 28, 2018

Rating: -1

It's a nice concept, but for a simple geometric game it seems to have pretty high CPU/GPU requirements. I found that the chain links in particular didn't seem to be rendered every frame.

Cardinal Chains

Play Cardinal Chains

Apr. 13, 2018

Rating: 4

It's an interesting concept but would benefit from a progress indicator (I know I've done 65 levels, but how many more are there? Or do they go on forever) and a consistent difficulty ramp (level 63 felt like a repeat of level 20-something).

SUPERHOTline Miami Deluxe

Play SUPERHOTline Miami Deluxe

Sep. 12, 2017

Rating: 2

I'm impressed by the way the music doesn't miss a beat even while the main game thread is so completely tied up that it hasn't redrawn in more than a minute. But this is one of the worst choices for badge of the day in a long time. Is it really to hard to pick games that actually work?

Doodle Devil

Play Doodle Devil

Mar. 10, 2017

Rating: 0

The UI is hideous. The only way I can see of telling whether you've currently got one element selected is to click another and see whether it tries to combine them.

Take a Walk

Play Take a Walk

Feb. 15, 2017

Rating: -1

The comments asking why the badge is a medium are really missing the point. The real question is why it has any badge. It barely qualifies as a game.

Five-Leaf Clover

Play Five-Leaf Clover

Jan. 14, 2017

Rating: 0

My understanding of an idle game is that it's one where you can, if you wish, step away from the game and it will continue to make progress. However, this turns that on its head: at present, I cannot do anything useful until I've waited about 90 minutes to get the next upgrade of Mutation Chance, so rather than having the option to step away I'm forced to step away.

Sacred Treasure

Play Sacred Treasure

Jan. 13, 2017

Rating: 19

My number 1 tip is that you can stock up on health potions far quicker by grinding level 1 than by collecting money to buy them.

The Several Journeys of Reemus

Play The Several Journeys of Reemus

Apr. 02, 2016

Rating: 8

If you try for the legendary route, be careful not to pick up the sponge before it changes colour. There's no way to reset if you make that mistake, so you have to reload the page and start right back at the beginning. For that frustration alone, 1/5.

Destination Kepler

Play Destination Kepler

Dec. 31, 2015

Rating: 5

Why is this tagged idle? I just came back to it about 12 hours since I last played, and I had made no progress in that time. It's not an idle game if you have to leave the game running and your computer on.

Growing of Stem

Play Growing of Stem

Dec. 19, 2015

Rating: 0

There seems to be a significant lag between the key being pressed or released and the game responding.

A Christmas Blackout

Play A Christmas Blackout

Dec. 18, 2015

Rating: 8

A bit more imagination on the "You're doing it wrong" texts would be good. I tried giving the teabag to the mouse, and was told it was too big to fit into the mousehole. In that case, so is the mouse.

Coloruid

Play Coloruid

Dec. 08, 2015

Rating: 2

What I don't understand is why it sometimes says "Failed" and resets the level even though there's only one colour left. Bug, or something in the rules which isn't properly explained?

Infectonator : Survivors Alpha DEMO

Play Infectonator : Survivors Alpha DEMO

Nov. 17, 2015

Rating: 496

The tutorial mode is allegedly on, but after the cut-scene ends I'm left looking at a screen with no hints, and although I think I've tried clicking everything the only things I can do are bring up menus. What are my goals? Where are my characters? What actions are available?

Dots: Revamped

Play Dots: Revamped

Oct. 31, 2015

Rating: 2

Simple and fun. A couple of things could be improved though, and are worth taking into account for your next game. Controls: when the game is played solely with the keyboard, it's frustrating to have to switch to the mouse to restart. Instructions: I'm still not sure what difference blue dot frenzy makes (I'm guessing that it affects the score) or what "Gold Mode" is. Feedback: I don't think I get any feedback on how close I'm getting to eating 20 dots and activating "Gold Mode". But the feedback when unlocking a character or collecting a key is so intrusive (and slows the game down so much) that it has killed me more than once.

Cyber Chaser: Counterthrust

Play Cyber Chaser: Counterthrust

Oct. 24, 2015

Rating: 1

Seems easier than I remember the first one being. I've just killed the last boss and I still have three weapons yet to unlock.

Specter Knight

Play Specter Knight

Sep. 17, 2015

Rating: 1

Warning: don't kill enemies right next to doors, or you may not be able to pick up their drops.

Sentry Knight Conquest

Play Sentry Knight Conquest

Aug. 07, 2015

Rating: 0

On the fourth level it's refusing to advance to the second wave, even though I haven't seen a live enemy for a couple of minutes. Hitting a bug which forces me to restart before the game has really got anyway => 1/5.

Cube Escape: Harvey's Box

Play Cube Escape: Harvey's Box

Jul. 10, 2015

Rating: -7

Why does this game keep asking for 10MB of storage space? There's no way it needs that much.

Disaster Will Strike 2

Play Disaster Will Strike 2

May. 28, 2015

Rating: 1

Most games of this genre have a final level which is a few orders of magnitude harder than everything which went before. This one curved much more smoothly: there were some levels where I had to think, but none which felt unfair, and the final level had a bit of complexity but didn't require pinpoint precision. Thumbs up.

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