Interesting variation on the old tank genre. I think the most pressing changes are the view area - I'd rather see what's coming up that what's behind; the tank graphics - it took me a while at the start to orient myself because it's not obvious which end is the front; and actually advancing levels when you kill all the tanks in the current level.
Having more than one collectable on screen at a time is something I haven't seen before, but the placement could be improved (don't place bacon directly on the player or another piece of bacon, and don't place it off-screen - this must have happened once, because it went down to only 2 pieces on screen).
Why in the tutorial is the medium gear labelled "You can buy a small gear by clicking this button"? Also, it doesn't ever seem to get difficult, and so is boring.
I've hit an interesting bug whereby stopping level 14 at a certain point left the kettle in a different starting point. I'm now trying to work out whether that makes it easier to complete.