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pronell's Comments

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Trempy's World

Play Trempy's World

Sep. 05, 2007

Rating: 0

Cute. A little short. Not nice to taunt the player for dying, though. *grin*

Karma - Wash Your Sins

Play Karma - Wash Your Sins

Sep. 05, 2007

Rating: 0

Ya know, I've played puzzles like this that weren't randomized, and after a certain number of lines it becomes impossible. Randomized... well, it can become impossible after two levels. Nice try.

Fruit Mania

Play Fruit Mania

Sep. 05, 2007

Rating: 0

Disappointing. The chain and kill counters are broken, and the 'alternating' feature doesn't do anything - just stay still, you'll see what I mean. I like the concept, but fix the bugs.

Prehistoric

Play Prehistoric

Sep. 03, 2007

Rating: 4

If I can only kill enemies Mario Bros. style from below, why am I carrying a giant spiked club?

Car Can Racing

Play Car Can Racing

Sep. 03, 2007

Rating: 0

.....wow. An empty help screen, a broken play again button, and the most repetitive music since NES's Back to the Future.

Sunflowers

Play Sunflowers

Sep. 02, 2007

Rating: 0

I gotta say, I don't get the point of opponents either.. it certainly doesn't seem I was actually playing _against_ someone. Was I playing against previous player's best times? If the other player is actually doing that exact level at that moment, a minimal chat function would be nice. Either way, I got through all 55 levels, and in maybe ten of them I had no opponent.. and I only had the opponent win once.

Galactic Gravity Golf

Play Galactic Gravity Golf

Sep. 01, 2007

Rating: 1

I'm not ragging on the game itself... but the entire thing is a terribly strained metaphor.

Smileys-War

Play Smileys-War

Sep. 01, 2007

Rating: 0

I wish I could rate it lower.

Oroboros

Play Oroboros

Aug. 31, 2007

Rating: 0

I guess I'm still missing something. I can max out blades and kill one type of enemy, but maxed out armor seems to do nothing unless I get the armor powerup... which also removes my blades. Why did I evolve those again? Do those powerups now show up otherwise?

Dx Hockey

Play Dx Hockey

Aug. 31, 2007

Rating: 0

Horrible collision detection in a game where that's the primary mechanic. The only original thing it has going for it is powerups.

Luminara

Play Luminara

Aug. 31, 2007

Rating: 0

I'm so glad you have quality settings. Want to make them _do_ something, like get rid of the useless debris that makes this thing run at a snail's pace?

One Ton Bang Bang

Play One Ton Bang Bang

Aug. 31, 2007

Rating: 2

Controls are clunky, all the weapons are found instantaneously, no keyboard reloading, and when you're shot many times by giant robots... you're captured?

Pac-Xon

Play Pac-Xon

Aug. 31, 2007

Rating: 0

Woo. Pac-themed _and_ completely unoriginal. What's next, pac-breakout?

Oroboros

Play Oroboros

Aug. 31, 2007

Rating: 0

I played for ten minutes and still wasn't sure what I was doing. The powerups are too cryptic, and the smart bombs do nothing to the enemies. And yes, it's very obviously inspired by flOw. That's not a bad thing, though.

Square Nine

Play Square Nine

Aug. 22, 2007

Rating: 0

I just assumed shades meant that those were his high scores. I've gotten 115 twice. :)

All or None

Play All or None

Aug. 22, 2007

Rating: 2

I have to retract my previous comment. I haven't done the math, but I have been finding matches more easily. I suspect I was misunderstanding the "none" part of "all or none". I've seen a bug a few times, though, where the screen will go dark at the end of a game. I'd also agree with Grid. I don't want a time limit on this game. I want to go until I've either worked myself into a corner (if possible) or I've cleared all the cards. Maybe time how long that takes me, with a 10 or 15 second penalty added for each wrong guess. And high scores! ;)

All or None

Play All or None

Aug. 20, 2007

Rating: 0

I think I'm missing something. Either that, or I end up with no possible moves a lot of the time. What if none of the cards match, and you don't have any of one of the shapes on the board?

Wormhole

Play Wormhole

Aug. 19, 2007

Rating: 0

Oh.. and please don't require a mouse click to go to the next level when the other controls are keyboard only.

Wormhole

Play Wormhole

Aug. 19, 2007

Rating: 0

I'd like more fluid movement - when I'm holding right and tap up, don't make me stop moving to the right. Not a bad start, though.

Amberial

Play Amberial

Aug. 18, 2007

Rating: -1

I'd definitely like to see more levels. I had to work to get the 15th Ace.

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