It didn't _happen_ to you? Look, either you developed the game and can see the possible shortcomings of your random map implementation, or there's a larger story here that involves you NOT making the game and uploading to the wrong kind of site.
The proper answer would be "Gee, I obviously didn't think about that. Let me go fix it."
'Founded' indeed.
My first impression wasn't good. I played a few rounds and failed to get from one pyramid to the next before I ran out of time. Why? Because I had to discard tile after tile after tile to get a straight line. Still, I figured I'd give it another shot. I like Pipe Dream types of games.
This time, it made the starting pyramid FACE the ending pyramid.
I'm really beginning to hate what Tetris has done to puzzle games.
Not everything can be random.
One star, and you're never getting another from me.
Nice update. :) The 'get up' counter really does add tension, where before I'd wonder if I could possibly succeed, now I'm pounding the keys even more furiously. It's also nice knowing how the health packs work, even though I never got more than one or two after I started getting hit.
Well made? A "daily puzzle" point and click game that spews ads even when they haven't managed to sell any? (Here's a hint: I've _never_ actually seen that kind of adspace sell. Never.) Add to that the fact that's abysmally slow and unresponsive, and ... well, you _still_ have something I'd rather play than Ouroboros.
I've gotta add... it almost always says "You were hit by a seed." And it's almost always wrong. Y'know, because there were no seeds on screen when I was beaned by a pumpkin.
And I want to throw my shoe through the screen every time it starts counting up my score at the end. I know you can skip it, that's just an annoying sound.
Okay, so what do the red cross powerup symbols do, anyway? I assumed they healed, but apparently not, as I gathered more than ten in the seconds before I died. Points? I wasn't watching my score.
Doesn't run slow for me in firefox.. but I run linux, and couldn't play it in IE even if I had an interest. Gameplay is somewhat original, but buggy and tiresome. I've had situations where only one guy jumped, and once a guy teleported through the blocks he jumped into.