This game is a little bizarre. I must be missing something. It gives you a runway to drive your bike before launching, but you can never get your bike above 40mph, so most of the runway seems to be wasted. 1/5 stars because the instructions aren't telling me something important, making the game unplayable.
There is nothing wrong with the controls. The problem with this game is that the very first obstacle is completely unreasonable: you're expected to drive up the side of a trailer, a near vertical surface. The danger of flipping over is ridiculous. Other obstacles are little better once you get past that. Otherwise, a great game. 2/5 stars.
I think this game is great just as it is. An overview would take a lot of the fun challenge out of it! This game is about drifting off into the unknown and dealing with what you find there. It's about exploration and being ready for anything. I also think the collection part of the game adds important depth to the game by giving you something to aim for rather than just things to avoid. 5/5 stars.
This game is great! Unlike most MateuszSkutnik games, this one was completely fair. There was no random clicking on places you could never have guessed were important. It's almost like this game was trying to be a real puzzle instead of just an exercise in clicking on everything. Plus, it's huge! It's the biggest one of these games that I've seen. 5/5 stars.
This seems like an excellent game. I keep wanting to play a Fay Mage, but I die so quickly that way. I know I should play someone more durable for battling zombies and yaks, but I just can't help myself. 5/5 stars.
The graphics are fine; they do the job well enough. What this needs is more elaborate play. It has an interesting concept that I've never seen before, so it would be great if it were made into a bigger game. 3/5 stars.
Oh...Now it asks me if I want to load previous game. It could have done that before I made that comment. Fine, I'll give it +1 star and put it back on my favorites, but I'm still docking it one star for being unclear about saving. 3/5 stars.
Ugh, forget what I said earlier. This game without saving is a total waste of time. It has progress, but it's slow progress, so it desperately needs save. Without saving, -2 stars. 2/5 stars.
The menu and scoring system seems a bit slapped together. There should be a different button for submitting a score and replaying a level. I should be able to submit my score at any time, and loading should be automatic. Still, the game itself is pretty clever and nice-looking. 4/5 stars.
It's highly polished and nice looking, but it's biggest weakness is a lack of a main menu, a lack of controls, and a lack of instructions. It's trying to be so intuitive that it explains itself, but failing. Still, 4/5 for being pretty nice. Maybe 3.5/5 would be better.
This game is cute, but there is no strategy to the fights. The only strategy I can see is to try to stay healthy with fountains so you can save your potions. Still 3/4 stars for cuteness.
You've got to have a strategy for winning right from the beginning. It probably involves collecting almost all the cards and then playing them in the right order. You have to control what the other player will do by keeping important cards on your side.
Wow. After reading the comments I was expecting this game to be nearly unplayable! There is nothing wrong with the controls. The comments must be trying to trick us or something, but they're really obvious about it: "you can’t even drive on even ground without having the bike flip over unless you mess around with the left and right arrow keys." Try it and see.
It's terribly addictive until you get to the end. Despite all the tedious high-score entering and going all the way back to the main menu every time, I could not help but try it again and again until I got it. It was really quite humane of the developer to make the last room an easy one.