Is there no way to get back to the menu except for completing a level? Why does it even offer going back to the menu after each level? Wouldn't it make more sense to offer the menu after dying? Weak interface fundamentals, -1 star. 3/5 stars.
This is fun and cute. I got 103 seconds on my second try. I think I did pretty well, so how on earth can people be doing this in less than 40 seconds? I can't see where they are saving that much time!
When too cars hit each other, they just pass through each other. Sometimes one of them spins out, but which one seems to be random. The thing this game needs more than anything is cars that actually bump against each other and never overlap, like real cars do. It needs bumpercar physics before it will be a great game. 3/5 stars.
If you didn't die in one hit it would get boring pretty fast. They make the game end quickly so you don't notice how repetitive it is. No variety but still pretty fun thanks to the sound effects and brevity.
It's not so bad. I must admit the car looks pretty nice. That's all there is to it, unfortunately, but at least it's got that. 2/5 stars for being worth one look.
It could be more fun than it is. It could have longer tracks by allowing some scrolling. The car should be smaller to allow more room to maneuver. The game only uses one hand; the other hand could be fore pressing keys to make extra-sharp turns or increasing speed or even jumping. There are tons of ways this could become great. As it is, 3/5 stars.
Cute game. 4/5 stars for fun and variety. It would be even more fun if the corpse bounced and maybe if he fell just a bit faster on the long way down. I got up to 4584 feet.