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Idling to Rule the Gods

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Aug. 06, 2015

Rating: 0

Hey ryu, how about you revamp the entire +/- clones mechanic? Have it add the amount on the button with left click and subtract it with right-click. You could have the labels show a '+' in front of every number, and if the button is being depressed with right-click, it switches to '-'. Right-clicking the 'MAX' button would reset it to zero. This seems like a logical extension of the "right-click = minus" functionality you already added.

Developer response from Ryu82

Hm maybe I can do that.

Idling to Rule the Gods

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Jul. 16, 2015

Rating: 1

Don't just call the second part of the fifth chapter 'Continue'. Give it the same title as the first, with 'Part 1' and 'Part 2'. Or maybe start the second path two paragraphs earlier and call it something like 'Shu defeated' or whatever. Or you could split between training for the fight and the actual fight. Don't just split it at any random point like you have, pick a good thematic spot and base your chapter names off that.

Developer response from Ryu82

I changed it now into preparation and fight.

Idling to Rule the Gods

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Jul. 16, 2015

Rating: 0

Hm... I wanted it to be the cap button that added 28 clones when right-clicked, and only the first one. There is really no need for any of the others to have this functionality. Still, thanks for adding it!

Idling to Rule the Gods

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Jul. 10, 2015

Rating: -2

It would be cool if pressing shift-R also set the clone selection amount to the maximum, or if you could toggle it to do so... when I use it to gather all my clones to put on something, I keep realizing too late that I have to hit that max button as well.

Idling to Rule the Gods

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Jul. 05, 2015

Rating: -1

On a fresh rebirth, the rebirth multis can be seen to drop to fractionals... that seems dangerous. Maybe they shouldn't be allowed to drop below their starting values.

Developer response from Ryu82

I added this just now if you refresh. Before the converting to doubles I checked it with if the value <=0, the value is 1. With a double now they can be fractions and I had to rewrite it to if <1.

Idling to Rule the Gods

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Jul. 05, 2015

Rating: 0

The game needs to show how long your stone reserves will last if you use worker clones to refill the div gen. That would also let you see that you are out of stone from the div gen screen, which would be nice.

Idling to Rule the Gods

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Jul. 03, 2015

Rating: 0

The cooldown bars of the unleashes are broken. They still display the time until cooldown, and when hovered over, they now display the same tooltip that explains the skill (thanks for that), but the bar has no fill in it. It's just an empty bar, no matter how much time is left on it.

Developer response from Ryu82

I had to rewrite all progress-calculations, seems like I forgot them. It is fixed now if you refresh, also your color problem.

Idling to Rule the Gods

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Jul. 03, 2015

Rating: 1

Since the recent update, the colors of all the progress bars and other bars are affected by the color setting in the options, resulting in everything looking the same shade. Please fix it so I can have a red HP bar again :P

Idling to Rule the Gods

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Jul. 01, 2015

Rating: 1

Please make a switch that lets you turn on and off the baal power allocation screen. I kinda find I enjoy being able to fight UBs with only one click each while I have no baal power, and I would like to be able to always do that. Or just move baal power allocation to the main planet screen? There is a whole empty line below the clone amount selectors that you could use for screen real estate.

Idling to Rule the Gods

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Jul. 01, 2015

Rating: 0

Could you add a little function where if I right-click the first CAP button in training and skills, it adds 28 clones? Every run, it's a bit of an operation to get exactly 28 clones on the first series of skills, requiring an inordinate amount of clicks. This would be a nice quality-of-life improvement for those of us with improved next at and maxed training caps.

Idling to Rule the Gods

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Jun. 28, 2015

Rating: 4

You know what would be cool? A clone preset. You distribute your clones among monuments, div gen, might and powersurge, then hit a button and it saves that configuration, allowing you to restore it later. This would let people avoid the hassle of having to redistribute all their clones after fighting UBs. You could make even it fully programmable by the player, letting them tell the game to put certain amounts of clones into certain things when the preset is triggered, until there aren't enough clones.

Idling to Rule the Gods

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Jun. 26, 2015

Rating: 0

Phaera suggested that certain advanced GP options (like improved next-at, or the suggestion in my last comment) become available when you kill a certain pbaal version. This would avoid overwhelming new players with a GP menu cluttered with expensive options that they shouldn't buy anyway (yet).

Idling to Rule the Gods

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Jun. 26, 2015

Rating: -1

That improvement to the UB screen looks great! Now all we need is a GP upgrade that makes all idle clones automatically powersurge. You can make it a switch, in case there are any people who don't want to powersurge uncontrollably...

Idling to Rule the Gods

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Jun. 23, 2015

Rating: 1

Can you make it so that if I right-click a number-of-clones button, it subtracts that number from the current amount? For example, I left-click 10k, then right-click 1k, and have 9k clones in the selection field?

Developer response from Ryu82

It's added now.

Obliterate Everything 2

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Jun. 19, 2015

Rating: -6

Your Siegeship is spelled wrong. Other than this single sign of unprofessionality, this is a very good game.

Idling to Rule the Gods

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Jun. 18, 2015

Rating: 0

Can you make it so that if your statistics multi is currently being capped by your god multi, you can see how high it would be uncapped by hovering over it? Currently, there is no way to see it unless your god multi is actually higher.

Developer response from Ryu82

I the statistics page you can see on the mouse-over what your multiplier is and how many upgrades you bought with GP. But well I probably could show the total number in the tooltip instead of "is multiplied by".

Idling to Rule the Gods

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Jun. 18, 2015

Rating: -1

Could you add numerical timers to the active skill duration bars? Just put them in the middle of the bar as it empties. It would help to see at a glance how much time is left.

Idling to Rule the Gods

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Jun. 17, 2015

Rating: 0

Can you make it possible to spend leftover baal power to gain levels in the TBS minigame? That's less useful than the original purpose of baal power, so people will still use it to fight UBs if needed, but it gives a nice purpose to unused BP.

Idling to Rule the Gods

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Jun. 16, 2015

Rating: 0

The power bonus for UB fights from doing powersurge caps out at 50% atk and def, but the patch notes say "1% for every 2 progresses up to 100%". Is it actually supposed to store up to 100% (200 progresses)? Or are the patch notes wrong? I may have asked about this already, but I wanted to confirm again, since other players also found the patch notes misleading in that regard.

Developer response from Ryu82

Ah yes the % is too much at the end. It should be 100 progresses which is 50%.

Idling to Rule the Gods

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Jun. 16, 2015

Rating: 0

Could you make it so the cooldown of unleashes begin at the start of the duration, not when it runs out? Or reduce the cooldown by 1 second per level, which is functionally the same. It's not like anyone's going to hit 3600 levels anytime soon, and this would prevent them from getting out of sync, which is an issue since some of them are much easier to level than others.

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