Having trouble? Remember, pretty much any key can be used to burn axes- thus, instead of pressing one key rapidly, press every key on the board rapidly. You'll be able to throw axes faster and he'll be a lot easier to beat. + if this helped you.
I finished the game, and I just want to say... I regret not pressing give up. Listen to the speaker. He's telling the truth. Give up. It's easier for everyone that way.
The insults have no personality. They don't make me laugh, they're just annoying. There's some clever stuff, like "that score's in milliseconds", to stuff that makes me ask, why would you even put that in there, like " F---", or "You're a Dick". Well, there's a LOT of the second category, and not a lot of the first. Also, sometimes they go off the screen. Ruins the game for me.
There should really be something to limit mass- spawning bots, a 1 second wait after each spawn? Makes the game too easy- by quickly clicking and then spawning, I beat the last boss in 13 seconds. All of the bosses are a bit too susceptible to bombs, really. Meanwhile, asteroid and small ship levels are just long. Not difficult-long. How to improve this? Increase the HP, not frequency, of asteroid/ships, each level. It would make the game a lot funner.
A very interesting puzzle. Game-wise, there should be something telling you it's N to start, and difficulties would be nice, maybe some non-annoying shift noise, music, blahblahblah... Great puzzle though. 5/5 because 2.5 is a sucky rating.
Tip for the hard badge (I got ~50k). The little white orbs give you a meager 3k or so each level, you should really be aiming for 8 or more thousand. It's important to get points quickly, because ghost will speed up and get harder to avoid. The only way to get extra points is killing ghosts. For each ghost you kill with 1 pill, you get 200|400|800|1600 points- up to 3000. I always wait for the last second before eating a power-up, watching to make sure I'm not being chased. This way all the ghosts should be close and it'll be easier to get them all.
I don't understand why in multiplayer you have to wait while your opponent chooses cards to discard at the end of a round or cards to use at the start of a tournament, wouldn't it be far more time effective?
See if Pixel Staff challenges you anymore. Thanks for playing and commenting!