Some criticism: 1. After you win, you can't go back to the start w/o refreshing from what I can see. 2. It's not really about kicking people as it is getting money from what I can see (not really a bad thing) 3. Transitions between waves are a bit slow, but there aren't many so it's alright, if there were more it would be more of a problem. 4. MOAR WAVES I realize that you only had 48 hours to make this, so nice job overall. But plz, plz fix #1.
Interesting Idea, but as Rainbow said, clickclickclick takes way too long. A dragging feature or maybe even having a gridlocked shape as your cursor that moves when you do and rotates with a keyboard button or something would increase replayability.
Well, that's why you make it both WASD and arrow keys, or better yet add in a key reassignment feature. It's not that hard, (at least not the first) just put a or in the code.
We tried it. We left it as arrow keys so the game could be played easier on keyboards for other languages, and non-QWERTY as well. If you have a gamepad and key reassignment software, works great. Thank you for playing it, and leaving feedback! :)
Protip: Whenever you get to the next level, go down to the last level and farm all the monsters for the loot you missed. Might want to pick up the sword/shield first though.
Way too fast paced for me. Maybe I've just got slow reactions, but you should be able to see a lot farther and slowing it down a bit at the start would help out a bit.
P.S: I just fixed it.