Games Achievements My Kong Sign In

rachskald's Comments

Comment

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Jun. 09, 2008

Rating: 0

sorry for spamming the board like this but stupidity and ignorance just makes me FURIOUS like almost nothing else does. @blah (what a fitting name, btw) You have to drag your new chosen skills to one of your six skill slots...

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Jun. 09, 2008

Rating: 0

not to mention most of those whiners were probably playing on easy difficulty, which just makes it all the more shamefull... be glad you didn't live several years ago when each and every game was about ten times as difficult as this... talk about spoiled gamers, geez...

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Jun. 09, 2008

Rating: 0

is this the bulk of the kongregate community? Whiney, unskilled gamers that slander a game just because they are too stupid to either think a little strategic or even worse, because they cannot find out the most basic of options (like selecting other character classes)? If this game is so goddamn hard, then why did I, and a whole lot others, got to lvl 100+ on the first try with their first party?

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Jun. 07, 2008

Rating: 0

Volcome: first, pick the right characters. Make sure there are plenty of healing powers and 'for remainder of battle' buffs. Warrior/cleric/ranger/conjuror for example will bring you to lvl 40 easily. The remainder of battle buffs will last the entire battle, which means only recast them when someone dies. Furthermore, when low on health and mana, let the last (preferably weakest) monster live and pass, pass, pass (heal when nessecary) untill your power and health levels are acceptible

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Jun. 06, 2008

Rating: 0

too... complicated? Damn, what did you want? a warrior with only a normal attack, less skills, one shot kills? idiot -_-

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Jun. 05, 2008

Rating: 0

then how about sap strength? sap + a mages power syphon means you can cheat a boss out of all his power points in the first turn, which seems very crippling. Also I heard many players mention how poison + poisoncraft is truly desctructive... Ah what I am asking others for, seems like I made up my mind anyway ^^ tnx all the same

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Jun. 05, 2008

Rating: 0

I'm trying out a new party, can any experienced player advice me what skills to pick with the rogue? there are so many that seem good (poison, sneak attack, that stunning dust one, thiefs luck, hide, sap strength, sneak attack etc) that I cannot choose ^^

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Jun. 04, 2008

Rating: 0

what I am wondering, why would anyone WANT to reach lvl 800, or 1000? I mean, I love this game but after a hundred levels or so I've seen it and start a new party... The difficulty doesn't really increase anymore anyway (on the contrary, items keep getting more and more overpowered) so in theory I think one could probably reach uncountable levels, but... whats the point?

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

May. 31, 2008

Rating: 0

I vote PERMANENT BAN for all people spamming the boards with adds for bad games ripping of about a hundred even worse mmorpg's that came before it -_-

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

May. 31, 2008

Rating: 0

the conjuror is only bad if you don't know how to use it right. As a support protector/healer he can be a very valuable asset to the party. Hell, with a party with both a conjuror AND a cleric it is impossible to get killed on higher levels. If you are focusing your conjuror on damage/killing you are doing something wrong. You can even put all his point in endurance if you like since his best skills get better with level (like bloodfonts which get pretty good later on), adding to the complete invulnerability of your party ^^

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

May. 30, 2008

Rating: 0

even better: its like using heal potions during a battle ^^

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

May. 30, 2008

Rating: 0

one day, young one, the foolishness of your words will dawn on you... anyway, I made my point and am done arguing. I think anyone with even a little logic can see the truth of what I say anyway

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

May. 30, 2008

Rating: 0

hm... a few measly hp to begin with or over 20 hit points healed each turn... seems pretty obvious to me which is better

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

May. 30, 2008

Rating: 0

Others pointed it out but the game would be more diverse/fun with a 5 member party. Make the diff. scale with that (harder/ more mobs that hit targets more randomly so the chance to loose a char on the 1st turn is small). Then, there is probably a reason that you have 5 slots for skills, but the game would be more fun if you had more slots (at least give us the ability to remove melee attack!) Some chars are jinxed by this more than others. The warrior has all slots he ever needs with 5 (shield wall, execute, inspire, cleave, and skill of choice) while I would gladly sacrifice the clerics wrath/benediction for a few extra slots. Then, a few minor issues. Make the spear warrior and ROGUE only. Why would you use a spear with a character which main damage skill involves a hail of ARROWS, I wonder? Health regen items are overpowered - at a certain moment you get items with 20+ health regen, items with things like +4 end. hardly compare. Great game - hope you're working on a md 3

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

May. 29, 2008

Rating: 0

What I find funny is that people seem to find rogues and archers great, while I find the other characters VASTLY superior. Take the warrior: shield wall is the master of all tank skills, execute an instant kill, has a damage buff and an attack for multiple targets. Mage: excellent area damage AND can criple opponents with his power syphon. Clerics save your ass and blinding light is one of the most cripling skills. And the conjuror, so misunderstood, he is not supposed to deal damage. Forget the wolves and golems. Eldritch aegis makes you survive, at higher levels blood sprites can heal a shitload of damage TWICE (leaving your clerics to anoint or do something other than healing) and the mana sprites are not bad either. Even banish had its moments, AND he can revive. The conjuror, when played rightly, is totally AWESOME

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate